public class EntityItemFrame extends EntityHanging
facingDirection, hangingPositionaddedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, fireResistance, firstUpdate, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj| Constructor and Description |
|---|
EntityItemFrame(World worldIn) |
EntityItemFrame(World worldIn,
BlockPos p_i45852_2_,
EnumFacing p_i45852_3_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attackEntityFrom(DamageSource source,
float amount) |
void |
dropItemOrSelf(Entity entityIn,
boolean p_146065_2_) |
protected void |
entityInit() |
int |
getAnalogOutput() |
float |
getCollisionBorderSize() |
ItemStack |
getDisplayedItem() |
int |
getHeightPixels() |
int |
getRotation() |
int |
getWidthPixels() |
boolean |
isInRangeToRenderDist(double distance) |
void |
notifyDataManagerChange(DataParameter<?> key) |
void |
onBroken(Entity brokenEntity) |
void |
playPlaceSound() |
boolean |
processInitialInteract(EntityPlayer player,
ItemStack stack,
EnumHand hand) |
void |
readEntityFromNBT(NBTTagCompound compound) |
void |
setDisplayedItem(ItemStack stack) |
void |
setItemRotation(int rotationIn) |
void |
writeEntityToNBT(NBTTagCompound compound) |
addVelocity, canBeCollidedWith, entityDropItem, getHangingPosition, getHorizontalFacing, getMirroredYaw, getRotatedYaw, hitByEntity, moveEntity, onStruckByLightning, onUpdate, onValidSurface, setPosition, shouldSetPosAfterLoading, updateBoundingBox, updateFacingWithBoundingBoxaddChatMessage, addEntityCrashInfo, addPassenger, addTag, addToPlayerScore, addTrackingPlayer, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, canBeAttackedWithItem, canBePushed, canBeRidden, canCommandSenderUseCommand, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, canTriggerWalking, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, dismountRidingEntity, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, equals, extinguish, fall, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCapability, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFlag, getHeldEquipment, getHoverEvent, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotationYawHead, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCapability, hasCustomName, hashCode, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, kill, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillCommand, onKillEntity, performHurtAnimation, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetEntityId, resetHeight, resetPositionToBB, sendCommandFeedback, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setBeenAttacked, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setItemStackToSlot, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, spawnRunningParticles, startRiding, startRiding, toString, updateFallState, updatePassenger, updateRidden, verifyExplosion, writeToNBT, writeToNBTAtomically, writeToNBTOptionalpublic EntityItemFrame(World worldIn)
public EntityItemFrame(World worldIn, BlockPos p_i45852_2_, EnumFacing p_i45852_3_)
protected void entityInit()
entityInit in class EntityHangingpublic float getCollisionBorderSize()
getCollisionBorderSize in class Entitypublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class EntityHangingpublic int getWidthPixels()
getWidthPixels in class EntityHangingpublic int getHeightPixels()
getHeightPixels in class EntityHangingpublic boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist in class Entitypublic void onBroken(@Nullable
Entity brokenEntity)
onBroken in class EntityHangingpublic void playPlaceSound()
playPlaceSound in class EntityHangingpublic void dropItemOrSelf(@Nullable
Entity entityIn,
boolean p_146065_2_)
@Nullable public ItemStack getDisplayedItem()
public void setDisplayedItem(@Nullable
ItemStack stack)
public void notifyDataManagerChange(DataParameter<?> key)
notifyDataManagerChange in class Entitypublic int getRotation()
public void setItemRotation(int rotationIn)
public void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT in class EntityHangingpublic void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT in class EntityHangingpublic boolean processInitialInteract(EntityPlayer player, @Nullable ItemStack stack, EnumHand hand)
processInitialInteract in class Entitypublic int getAnalogOutput()