public class EntityFallingBlock extends Entity
| Modifier and Type | Field and Description |
|---|---|
int |
fallTime |
protected static DataParameter<BlockPos> |
ORIGIN |
boolean |
shouldDropItem |
NBTTagCompound |
tileEntityData |
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, fireResistance, firstUpdate, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj| Constructor and Description |
|---|
EntityFallingBlock(World worldIn) |
EntityFallingBlock(World worldIn,
double x,
double y,
double z,
IBlockState fallingBlockState) |
| Modifier and Type | Method and Description |
|---|---|
void |
addEntityCrashInfo(CrashReportCategory category) |
boolean |
canBeCollidedWith() |
boolean |
canRenderOnFire() |
protected boolean |
canTriggerWalking() |
protected void |
entityInit() |
void |
fall(float distance,
float damageMultiplier) |
IBlockState |
getBlock() |
BlockPos |
getOrigin() |
World |
getWorldObj() |
boolean |
ignoreItemEntityData() |
void |
onUpdate() |
protected void |
readEntityFromNBT(NBTTagCompound compound) |
void |
setHurtEntities(boolean p_145806_1_) |
void |
setOrigin(BlockPos p_184530_1_) |
protected void |
writeEntityToNBT(NBTTagCompound compound) |
addChatMessage, addPassenger, addTag, addToPlayerScore, addTrackingPlayer, addVelocity, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, attackEntityFrom, canBeAttackedWithItem, canBePushed, canBeRidden, canCommandSenderUseCommand, canFitPassenger, canPassengerSteer, canRiderInteract, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, dismountRidingEntity, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCapability, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFlag, getHeldEquipment, getHorizontalFacing, getHoverEvent, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCapability, hasCustomName, hashCode, hitByEntity, isBeingRidden, isBurning, isCreatureType, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, kill, moveEntity, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillCommand, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, playStepSound, preparePlayerToSpawn, processInitialInteract, pushOutOfBlocks, rayTrace, readFromNBT, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetEntityId, resetHeight, resetPositionToBB, sendCommandFeedback, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setBeenAttacked, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setItemStackToSlot, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, toString, updateFallState, updatePassenger, updateRidden, verifyExplosion, writeToNBT, writeToNBTAtomically, writeToNBTOptionalpublic int fallTime
public boolean shouldDropItem
public NBTTagCompound tileEntityData
protected static final DataParameter<BlockPos> ORIGIN
public EntityFallingBlock(World worldIn)
public EntityFallingBlock(World worldIn, double x, double y, double z, IBlockState fallingBlockState)
public void setOrigin(BlockPos p_184530_1_)
public BlockPos getOrigin()
protected boolean canTriggerWalking()
canTriggerWalking in class Entityprotected void entityInit()
entityInit in class Entitypublic boolean canBeCollidedWith()
canBeCollidedWith in class Entityprotected void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT in class Entityprotected void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT in class Entitypublic void setHurtEntities(boolean p_145806_1_)
public void addEntityCrashInfo(CrashReportCategory category)
addEntityCrashInfo in class Entitypublic World getWorldObj()
public boolean canRenderOnFire()
canRenderOnFire in class Entity@Nullable public IBlockState getBlock()
public boolean ignoreItemEntityData()
ignoreItemEntityData in class Entity