public class EntityAILeapAtTarget extends EntityAIBase
| Constructor and Description | 
|---|
| EntityAILeapAtTarget(EntityLiving leapingEntity,
                    float leapMotionYIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | continueExecuting() | 
| boolean | shouldExecute() | 
| void | startExecuting() | 
getMutexBits, isInterruptible, resetTask, setMutexBits, updateTaskpublic EntityAILeapAtTarget(EntityLiving leapingEntity, float leapMotionYIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBase