public class EntityLeashKnot extends EntityHanging
facingDirection, hangingPosition
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, fireResistance, firstUpdate, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
Constructor and Description |
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EntityLeashKnot(World worldIn) |
EntityLeashKnot(World worldIn,
BlockPos hangingPositionIn) |
Modifier and Type | Method and Description |
---|---|
static EntityLeashKnot |
createKnot(World worldIn,
BlockPos fence) |
float |
getEyeHeight() |
int |
getHeightPixels() |
static EntityLeashKnot |
getKnotForPosition(World worldIn,
BlockPos pos) |
int |
getWidthPixels() |
boolean |
isInRangeToRenderDist(double distance) |
void |
onBroken(Entity brokenEntity) |
boolean |
onValidSurface() |
void |
playPlaceSound() |
boolean |
processInitialInteract(EntityPlayer player,
ItemStack stack,
EnumHand hand) |
void |
readEntityFromNBT(NBTTagCompound compound) |
void |
setPosition(double x,
double y,
double z) |
protected void |
updateBoundingBox() |
void |
updateFacingWithBoundingBox(EnumFacing facingDirectionIn) |
void |
writeEntityToNBT(NBTTagCompound compound) |
boolean |
writeToNBTOptional(NBTTagCompound compound) |
addVelocity, attackEntityFrom, canBeCollidedWith, entityDropItem, entityInit, getHangingPosition, getHorizontalFacing, getMirroredYaw, getRotatedYaw, hitByEntity, moveEntity, onStruckByLightning, onUpdate, shouldSetPosAfterLoading
addChatMessage, addEntityCrashInfo, addPassenger, addTag, addToPlayerScore, addTrackingPlayer, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, canBeAttackedWithItem, canBePushed, canBeRidden, canCommandSenderUseCommand, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, canTriggerWalking, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, dismountRidingEntity, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, equals, extinguish, fall, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCapability, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getFlag, getHeldEquipment, getHoverEvent, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotationYawHead, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCapability, hasCustomName, hashCode, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, kill, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillCommand, onKillEntity, performHurtAnimation, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetEntityId, resetHeight, resetPositionToBB, sendCommandFeedback, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setBeenAttacked, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setItemStackToSlot, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, spawnRunningParticles, startRiding, startRiding, toString, updateFallState, updatePassenger, updateRidden, verifyExplosion, writeToNBT, writeToNBTAtomically
public EntityLeashKnot(World worldIn)
public void setPosition(double x, double y, double z)
setPosition
in class EntityHanging
protected void updateBoundingBox()
updateBoundingBox
in class EntityHanging
public void updateFacingWithBoundingBox(EnumFacing facingDirectionIn)
updateFacingWithBoundingBox
in class EntityHanging
public int getWidthPixels()
getWidthPixels
in class EntityHanging
public int getHeightPixels()
getHeightPixels
in class EntityHanging
public float getEyeHeight()
getEyeHeight
in class Entity
public boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist
in class Entity
public void onBroken(@Nullable Entity brokenEntity)
onBroken
in class EntityHanging
public boolean writeToNBTOptional(NBTTagCompound compound)
writeToNBTOptional
in class Entity
public void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT
in class EntityHanging
public void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT
in class EntityHanging
public boolean processInitialInteract(EntityPlayer player, @Nullable ItemStack stack, EnumHand hand)
processInitialInteract
in class Entity
public boolean onValidSurface()
onValidSurface
in class EntityHanging
public static EntityLeashKnot createKnot(World worldIn, BlockPos fence)
public static EntityLeashKnot getKnotForPosition(World worldIn, BlockPos pos)
public void playPlaceSound()
playPlaceSound
in class EntityHanging