public class ParticleDragonBreath extends Particle
| Modifier and Type | Class and Description |
|---|---|
static class |
ParticleDragonBreath.Factory |
height, interpPosX, interpPosY, interpPosZ, isCollided, isExpired, motionX, motionY, motionZ, particleAge, particleAlpha, particleBlue, particleGravity, particleGreen, particleMaxAge, particleRed, particleScale, particleTexture, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterY, posX, posY, posZ, prevPosX, prevPosY, prevPosZ, rand, width, worldObj| Modifier | Constructor and Description |
|---|---|
protected |
ParticleDragonBreath(World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
| Modifier and Type | Method and Description |
|---|---|
void |
onUpdate() |
void |
renderParticle(VertexBuffer worldRendererIn,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
getBlueColorF, getBrightnessForRender, getEntityBoundingBox, getFXLayer, getGreenColorF, getRedColorF, isAlive, isTransparent, moveEntity, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, resetPositionToBB, setAlphaF, setEntityBoundingBox, setExpired, setMaxAge, setParticleTexture, setParticleTextureIndex, setPosition, setRBGColorF, setSize, toStringprotected ParticleDragonBreath(World worldIn, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed)
public void renderParticle(VertexBuffer worldRendererIn, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
renderParticle in class Particle