public class GuiInventory extends InventoryEffectRenderer
dragSplitting, dragSplittingSlots, guiLeft, guiTop, INVENTORY_BACKGROUND, inventorySlots, xSize, ySizeallowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, widthICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel| Constructor and Description |
|---|
GuiInventory(EntityPlayer player) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
actionPerformed(GuiButton button) |
static void |
drawEntityOnScreen(int posX,
int posY,
int scale,
float mouseX,
float mouseY,
EntityLivingBase ent) |
protected void |
drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY) |
protected void |
drawGuiContainerForegroundLayer(int mouseX,
int mouseY) |
void |
drawScreen(int mouseX,
int mouseY,
float partialTicks) |
void |
initGui() |
void |
updateScreen() |
updateActivePotionEffectscheckHotbarKeys, doesGuiPauseGame, getSlotUnderMouse, handleMouseClick, isPointInRegion, keyTyped, mouseClicked, mouseClickMove, mouseReleased, onGuiClosedconfirmClicked, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setGuiSize, setText, setWorldAndResolutiondrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLinepublic GuiInventory(EntityPlayer player)
public void updateScreen()
updateScreen in class GuiContainerpublic void initGui()
initGui in class InventoryEffectRendererprotected void drawGuiContainerForegroundLayer(int mouseX,
int mouseY)
drawGuiContainerForegroundLayer in class GuiContainerpublic void drawScreen(int mouseX,
int mouseY,
float partialTicks)
drawScreen in class InventoryEffectRendererprotected void drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY)
drawGuiContainerBackgroundLayer in class GuiContainerpublic static void drawEntityOnScreen(int posX,
int posY,
int scale,
float mouseX,
float mouseY,
EntityLivingBase ent)
protected void actionPerformed(GuiButton button) throws java.io.IOException
actionPerformed in class GuiScreenjava.io.IOException