public class GuiGameOver extends GuiScreen implements GuiYesNoCallback
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, width
ICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel
Constructor and Description |
---|
GuiGameOver(ITextComponent p_i46598_1_) |
Modifier and Type | Method and Description |
---|---|
protected void |
actionPerformed(GuiButton button) |
void |
confirmClicked(boolean result,
int id) |
boolean |
doesGuiPauseGame() |
void |
drawScreen(int mouseX,
int mouseY,
float partialTicks) |
ITextComponent |
getClickedComponentAt(int p_184870_1_) |
void |
initGui() |
protected void |
keyTyped(char typedChar,
int keyCode) |
void |
updateScreen() |
drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, mouseClicked, mouseClickMove, mouseReleased, onGuiClosed, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setGuiSize, setText, setWorldAndResolution
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
public GuiGameOver(@Nullable ITextComponent p_i46598_1_)
protected void keyTyped(char typedChar, int keyCode) throws java.io.IOException
protected void actionPerformed(GuiButton button) throws java.io.IOException
actionPerformed
in class GuiScreen
java.io.IOException
public void confirmClicked(boolean result, int id)
confirmClicked
in interface GuiYesNoCallback
confirmClicked
in class GuiScreen
public void drawScreen(int mouseX, int mouseY, float partialTicks)
drawScreen
in class GuiScreen
@Nullable public ITextComponent getClickedComponentAt(int p_184870_1_)
public boolean doesGuiPauseGame()
doesGuiPauseGame
in class GuiScreen
public void updateScreen()
updateScreen
in class GuiScreen