public class EntityPlayerSP extends AbstractClientPlayer
EntityPlayer.EnumChatVisibility, EntityPlayer.SleepResult
Modifier and Type | Field and Description |
---|---|
NetHandlerPlayClient |
connection |
protected Minecraft |
mc |
MovementInput |
movementInput |
float |
prevRenderArmPitch |
float |
prevRenderArmYaw |
float |
prevTimeInPortal |
float |
renderArmPitch |
float |
renderArmYaw |
int |
sprintingTicksLeft |
protected int |
sprintToggleTimer |
float |
timeInPortal |
rotateElytraX, rotateElytraY, rotateElytraZ
cameraYaw, capabilities, chasingPosX, chasingPosY, chasingPosZ, experience, experienceLevel, experienceTotal, eyeHeight, fishEntity, flyToggleTimer, foodStats, inventory, inventoryContainer, MAIN_HAND, openContainer, PERSISTED_NBT_TAG, PLAYER_MODEL_FLAG, playerLocation, prevCameraYaw, prevChasingPosX, prevChasingPosY, prevChasingPosZ, renderOffsetX, renderOffsetY, renderOffsetZ, sleeping, speedInAir, speedOnGround, xpCooldown
activeItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, HAND_STATES, hurtTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, fireResistance, firstUpdate, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
Constructor and Description |
---|
EntityPlayerSP(Minecraft mcIn,
World worldIn,
NetHandlerPlayClient netHandler,
StatisticsManager statFile) |
getDownloadImageSkin, getFovModifier, getLocationCape, getLocationElytra, getLocationSkin, getLocationSkin, getPlayerInfo, getSkinType, hasPlayerInfo, hasSkin, isCreative, isPlayerInfoSet, isSpectator
addExhaustion, addExperience, addExperienceLevel, addMovementStat, addPrefix, addScore, addStat, addSuffix, addToPlayerScore, applyEntityAttributes, applyEntityCollision, attackTargetEntityWithCurrentItem, canAttackPlayer, canEat, canHarvestBlock, canOpen, canPlayerEdit, canTriggerWalking, clonePlayer, createCooldownTracker, damageArmor, damageShield, dropItem, dropItem, entityInit, fall, getAbsorptionAmount, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorInventoryList, getArmorVisibility, getBedLocation, getBedLocation, getBedOrientationInDegrees, getBedSpawnLocation, getCapability, getCooldownPeriod, getCooldownTracker, getCooledAttackStrength, getDeathSound, getDefaultEyeHeight, getDigSpeed, getDigSpeed, getDisplayName, getDisplayNameString, getExperiencePoints, getEyeHeight, getFallSound, getFoodStats, getGameProfile, getHeldEquipment, getHurtSound, getInventoryEnderChest, getItemStackFromSlot, getLuck, getMaxInPortalTime, getName, getOfflineUUID, getPortalCooldown, getPrefixes, getPrimaryHand, getScore, getSleepTimer, getSoundCategory, getSplashSound, getSuffixes, getSwimSound, getTeam, getUUID, getWorldScoreboard, getXPSeed, getYOffset, hasAchievement, hasCapability, hasReducedDebug, interact, isAllowEdit, isEntityInsideOpaqueBlock, isInvisibleToPlayer, isMovementBlocked, isPlayer, isPlayerFullyAsleep, isPlayerSleeping, isPushedByWater, isSpawnForced, isSpawnForced, isWearing, jump, moveEntityWithHeading, onDeath, onKillEntity, openGui, preparePlayerToSpawn, readEntityFromNBT, refreshDisplayName, removeExperienceLevel, replaceItemInInventory, resetCooldown, resetHeight, sendCommandFeedback, setAbsorptionAmount, setDead, setGameType, setInWeb, setItemStackToSlot, setPrimaryHand, setReducedDebug, setScore, setSpawnChunk, setSpawnPoint, shouldHeal, spawnSweepParticles, takeStat, trySleep, updateSize, wakeUpPlayer, writeEntityToNBT, xpBarCap
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attackEntityAsMob, attemptTeleport, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, decreaseAirSupply, dismountEntity, dropEquipment, dropFewItems, dropLoot, frostWalk, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getAge, getAITarget, getArrowCountInEntity, getAttackingEntity, getAttributeMap, getCombatTracker, getCreatureAttribute, getEntityAttribute, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, handleJumpLava, handleJumpWater, isActiveItemStackBlocking, isChild, isElytraFlying, isEntityAlive, isEntityUndead, isOnLadder, isPotionActive, isPotionApplicable, kill, knockBack, markPotionsDirty, onChangedPotionEffect, onDeathUpdate, onEntityUpdate, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, performHurtAnimation, playEquipSound, playHurtSound, removePotionEffect, renderBrokenItemStack, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAIMoveSpeed, setArrowCountInEntity, setBeenAttacked, setHealth, setHeldItem, setJumping, setLastAttacker, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, shouldRiderFaceForward, stopActiveHand, updateActiveHand, updateArmSwingProgress, updateDistance, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadata
addEntityCrashInfo, addPassenger, addTag, addTrackingPlayer, addVelocity, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, canBeAttackedWithItem, canBeRidden, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getFlag, getHorizontalFacing, getHoverEvent, getLastPortalVec, getLowestRidingEntity, getMaxFallHeight, getMirroredYaw, getMountedYOffset, getParts, getPassengers, getPersistentID, getPickedResult, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getServer, getTags, getTeleportDirection, getUniqueID, getVectorForRotation, handleWaterMovement, hasCustomName, hashCode, hitByEntity, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityEqual, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSpectatedByPlayer, isSprinting, isWet, moveEntity, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onStruckByLightning, playStepSound, processInitialInteract, rayTrace, readFromNBT, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetEntityId, resetPositionToBB, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCommandStats, setCustomNameTag, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSize, setSneaking, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, toString, updatePassenger, verifyExplosion, writeToNBT, writeToNBTAtomically, writeToNBTOptional
public final NetHandlerPlayClient connection
public MovementInput movementInput
protected Minecraft mc
protected int sprintToggleTimer
public int sprintingTicksLeft
public float renderArmYaw
public float renderArmPitch
public float prevRenderArmYaw
public float prevRenderArmPitch
public float timeInPortal
public float prevTimeInPortal
public EntityPlayerSP(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandler, StatisticsManager statFile)
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom
in class EntityPlayer
public void heal(float healAmount)
heal
in class EntityLivingBase
public boolean startRiding(Entity entityIn, boolean force)
startRiding
in class Entity
public void dismountRidingEntity()
dismountRidingEntity
in class EntityPlayer
public void onUpdate()
onUpdate
in class EntityPlayer
public void onUpdateWalkingPlayer()
@Nullable public EntityItem dropItem(boolean dropAll)
dropItem
in class EntityPlayer
@Nullable public ItemStack dropItemAndGetStack(EntityItem p_184816_1_)
dropItemAndGetStack
in class EntityPlayer
public void sendChatMessage(java.lang.String message)
public void swingArm(EnumHand hand)
swingArm
in class EntityLivingBase
public void respawnPlayer()
respawnPlayer
in class EntityPlayer
protected void damageEntity(DamageSource damageSrc, float damageAmount)
damageEntity
in class EntityPlayer
public void closeScreen()
closeScreen
in class EntityPlayer
public void closeScreenAndDropStack()
public void setPlayerSPHealth(float health)
public void addStat(StatBase stat, int amount)
addStat
in class EntityPlayer
public void sendPlayerAbilities()
sendPlayerAbilities
in class EntityPlayer
public boolean isUser()
isUser
in class EntityPlayer
protected void sendHorseJump()
public void sendHorseInventory()
public void setServerBrand(java.lang.String brand)
public java.lang.String getServerBrand()
public StatisticsManager getStatFileWriter()
public int getPermissionLevel()
public void setPermissionLevel(int p_184839_1_)
public void addChatComponentMessage(ITextComponent chatComponent)
addChatComponentMessage
in class EntityPlayer
protected boolean pushOutOfBlocks(double x, double y, double z)
pushOutOfBlocks
in class Entity
public void setSprinting(boolean sprinting)
setSprinting
in class EntityLivingBase
public void setXPStats(float currentXP, int maxXP, int level)
public void addChatMessage(ITextComponent component)
addChatMessage
in interface ICommandSender
addChatMessage
in class Entity
public boolean canCommandSenderUseCommand(int permLevel, java.lang.String commandName)
canCommandSenderUseCommand
in interface ICommandSender
canCommandSenderUseCommand
in class Entity
public void handleStatusUpdate(byte id)
handleStatusUpdate
in class EntityPlayer
public BlockPos getPosition()
getPosition
in interface ICommandSender
getPosition
in class Entity
public void playSound(SoundEvent soundIn, float volume, float pitch)
playSound
in class EntityPlayer
public boolean isServerWorld()
isServerWorld
in class EntityLivingBase
public void setActiveHand(EnumHand hand)
setActiveHand
in class EntityLivingBase
public boolean isHandActive()
isHandActive
in class EntityLivingBase
public void resetActiveHand()
resetActiveHand
in class EntityLivingBase
public EnumHand getActiveHand()
getActiveHand
in class EntityLivingBase
public void notifyDataManagerChange(DataParameter<?> key)
notifyDataManagerChange
in class EntityLivingBase
public boolean isRidingHorse()
public float getHorseJumpPower()
public void openEditSign(TileEntitySign signTile)
openEditSign
in class EntityPlayer
public void displayGuiEditCommandCart(CommandBlockBaseLogic p_184809_1_)
displayGuiEditCommandCart
in class EntityPlayer
public void displayGuiCommandBlock(TileEntityCommandBlock p_184824_1_)
displayGuiCommandBlock
in class EntityPlayer
public void openBook(ItemStack stack, EnumHand hand)
openBook
in class EntityPlayer
public void displayGUIChest(IInventory chestInventory)
displayGUIChest
in class EntityPlayer
public void openGuiHorseInventory(EntityHorse horse, IInventory inventoryIn)
openGuiHorseInventory
in class EntityPlayer
public void displayGui(IInteractionObject guiOwner)
displayGui
in class EntityPlayer
public void displayVillagerTradeGui(IMerchant villager)
displayVillagerTradeGui
in class EntityPlayer
public void onCriticalHit(Entity entityHit)
onCriticalHit
in class EntityPlayer
public void onEnchantmentCritical(Entity entityHit)
onEnchantmentCritical
in class EntityPlayer
public boolean isSneaking()
isSneaking
in class Entity
public void updateEntityActionState()
updateEntityActionState
in class EntityPlayer
protected boolean isCurrentViewEntity()
public void onLivingUpdate()
onLivingUpdate
in class EntityPlayer
public void updateRidden()
updateRidden
in class EntityPlayer
public boolean isRowingBoat()
@Nullable public PotionEffect removeActivePotionEffect(@Nullable Potion potioneffectin)
removeActivePotionEffect
in class EntityLivingBase