public class BlockTNT extends Block
Block.EnumOffsetType
IForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>
Modifier and Type | Field and Description |
---|---|
static PropertyBool |
EXPLODE |
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightness
delegate
Constructor and Description |
---|
BlockTNT() |
Modifier and Type | Method and Description |
---|---|
boolean |
canDropFromExplosion(Explosion explosionIn) |
protected BlockStateContainer |
createBlockState() |
void |
explode(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase igniter) |
int |
getMetaFromState(IBlockState state) |
IBlockState |
getStateFromMeta(int meta) |
void |
neighborChanged(IBlockState state,
World worldIn,
BlockPos pos,
Block blockIn) |
boolean |
onBlockActivated(World worldIn,
BlockPos pos,
IBlockState state,
EntityPlayer playerIn,
EnumHand hand,
ItemStack heldItem,
EnumFacing side,
float hitX,
float hitY,
float hitZ) |
void |
onBlockAdded(World worldIn,
BlockPos pos,
IBlockState state) |
void |
onBlockDestroyedByExplosion(World worldIn,
BlockPos pos,
Explosion explosionIn) |
void |
onBlockDestroyedByPlayer(World worldIn,
BlockPos pos,
IBlockState state) |
void |
onEntityCollidedWithBlock(World worldIn,
BlockPos pos,
IBlockState state,
Entity entityIn) |
addCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canEntityDestroy, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canRenderInLayer, canReplace, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, createStackedBlock, createTileEntity, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getActualState, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getBoundingBox, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSoundType, getStateById, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullCube, isFullyOpaque, isLadder, isLeaves, isNormalCube, isNormalCube, isOpaqueCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isVisuallyOpaque, isWood, modifyAcceleration, onBlockClicked, onBlockExploded, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTick, withMirror, withRotation
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
public static final PropertyBool EXPLODE
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
onBlockAdded
in class Block
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn)
neighborChanged
in class Block
public void onBlockDestroyedByExplosion(World worldIn, BlockPos pos, Explosion explosionIn)
onBlockDestroyedByExplosion
in class Block
public void onBlockDestroyedByPlayer(World worldIn, BlockPos pos, IBlockState state)
onBlockDestroyedByPlayer
in class Block
public void explode(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase igniter)
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
onBlockActivated
in class Block
public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
onEntityCollidedWithBlock
in class Block
public boolean canDropFromExplosion(Explosion explosionIn)
canDropFromExplosion
in class Block
public IBlockState getStateFromMeta(int meta)
getStateFromMeta
in class Block
public int getMetaFromState(IBlockState state)
getMetaFromState
in class Block
protected BlockStateContainer createBlockState()
createBlockState
in class Block