public class BlockPumpkin extends BlockHorizontal
Block.EnumOffsetType
IForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>
FACING
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightness
delegate
Modifier | Constructor and Description |
---|---|
protected |
BlockPumpkin() |
Modifier and Type | Method and Description |
---|---|
boolean |
canDispenserPlace(World worldIn,
BlockPos pos) |
boolean |
canPlaceBlockAt(World worldIn,
BlockPos pos) |
protected BlockStateContainer |
createBlockState() |
protected BlockPattern |
getGolemBasePattern() |
protected BlockPattern |
getGolemPattern() |
int |
getMetaFromState(IBlockState state) |
protected BlockPattern |
getSnowmanBasePattern() |
protected BlockPattern |
getSnowmanPattern() |
IBlockState |
getStateFromMeta(int meta) |
void |
onBlockAdded(World worldIn,
BlockPos pos,
IBlockState state) |
IBlockState |
onBlockPlaced(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
withMirror(IBlockState state,
Mirror mirrorIn) |
IBlockState |
withRotation(IBlockState state,
Rotation rot) |
addCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canRenderInLayer, canReplace, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, createStackedBlock, createTileEntity, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getActualState, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getBoundingBox, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSoundType, getStateById, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullCube, isFullyOpaque, isLadder, isLeaves, isNormalCube, isNormalCube, isOpaqueCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isVisuallyOpaque, isWood, modifyAcceleration, neighborChanged, onBlockActivated, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTick
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
onBlockAdded
in class Block
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
canPlaceBlockAt
in class Block
public IBlockState withRotation(IBlockState state, Rotation rot)
withRotation
in class Block
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
withMirror
in class Block
public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
onBlockPlaced
in class Block
public IBlockState getStateFromMeta(int meta)
getStateFromMeta
in class Block
public int getMetaFromState(IBlockState state)
getMetaFromState
in class Block
protected BlockStateContainer createBlockState()
createBlockState
in class Block
protected BlockPattern getSnowmanBasePattern()
protected BlockPattern getSnowmanPattern()
protected BlockPattern getGolemBasePattern()
protected BlockPattern getGolemPattern()