public class BlockJukebox extends BlockContainer
| Modifier and Type | Class and Description | 
|---|---|
| static class  | BlockJukebox.TileEntityJukebox | 
Block.EnumOffsetTypeIForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>| Modifier and Type | Field and Description | 
|---|---|
| static PropertyBool | HAS_RECORD | 
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightnessdelegate| Modifier | Constructor and Description | 
|---|---|
| protected  | BlockJukebox() | 
| Modifier and Type | Method and Description | 
|---|---|
| void | breakBlock(World worldIn,
          BlockPos pos,
          IBlockState state) | 
| protected BlockStateContainer | createBlockState() | 
| TileEntity | createNewTileEntity(World worldIn,
                   int meta) | 
| void | dropBlockAsItemWithChance(World worldIn,
                         BlockPos pos,
                         IBlockState state,
                         float chance,
                         int fortune) | 
| int | getComparatorInputOverride(IBlockState blockState,
                          World worldIn,
                          BlockPos pos) | 
| int | getMetaFromState(IBlockState state) | 
| EnumBlockRenderType | getRenderType(IBlockState state) | 
| IBlockState | getStateFromMeta(int meta) | 
| boolean | hasComparatorInputOverride(IBlockState state) | 
| void | insertRecord(World worldIn,
            BlockPos pos,
            IBlockState state,
            ItemStack recordStack) | 
| boolean | onBlockActivated(World worldIn,
                BlockPos pos,
                IBlockState state,
                EntityPlayer playerIn,
                EnumHand hand,
                ItemStack heldItem,
                EnumFacing side,
                float hitX,
                float hitY,
                float hitZ) | 
eventReceived, hasInvalidNeighbor, isInvalidNeighboraddCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, beginLeavesDecay, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canRenderInLayer, canReplace, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, createStackedBlock, createTileEntity, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropXpOnBlockBreak, fillWithRain, getActualState, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getBoundingBox, getCollisionBoundingBox, getCreativeTabToDisplayOn, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getSelectedBoundingBox, getSoundType, getStateById, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullCube, isFullyOpaque, isLadder, isLeaves, isNormalCube, isNormalCube, isOpaqueCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isVisuallyOpaque, isWood, modifyAcceleration, neighborChanged, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTick, withMirror, withRotationgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNamepublic static final PropertyBool HAS_RECORD
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
onBlockActivated in class Blockpublic void insertRecord(World worldIn, BlockPos pos, IBlockState state, ItemStack recordStack)
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
breakBlock in class BlockContainerpublic void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
dropBlockAsItemWithChance in class Blockpublic TileEntity createNewTileEntity(World worldIn, int meta)
public boolean hasComparatorInputOverride(IBlockState state)
hasComparatorInputOverride in class Blockpublic int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos)
getComparatorInputOverride in class Blockpublic EnumBlockRenderType getRenderType(IBlockState state)
getRenderType in class BlockContainerpublic IBlockState getStateFromMeta(int meta)
getStateFromMeta in class Blockpublic int getMetaFromState(IBlockState state)
getMetaFromState in class Blockprotected BlockStateContainer createBlockState()
createBlockState in class Block