public class GuiMessageDialog extends GuiDisconnected
Modifier and Type | Field and Description |
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protected java.lang.String |
buttonText |
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, width
icons, optionsBackground, statIcons, zLevel
Constructor and Description |
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GuiMessageDialog(GuiScreen nextScreen,
java.lang.String title,
IChatComponent message,
java.lang.String buttonText) |
Modifier and Type | Method and Description |
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void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
actionPerformed, drawScreen, keyTyped
confirmClicked, doesGuiPauseGame, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawHoveringText, drawWorldBackground, func_183500_a, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, mouseClicked, mouseClickMove, mouseReleased, onGuiClosed, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setText, setWorldAndResolution, updateScreen
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
public GuiMessageDialog(GuiScreen nextScreen, java.lang.String title, IChatComponent message, java.lang.String buttonText)
public void initGui()
initGui
in class GuiDisconnected