public class GuiCustomModLoadingErrorScreen extends GuiErrorScreen
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, width
icons, optionsBackground, statIcons, zLevel
Constructor and Description |
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GuiCustomModLoadingErrorScreen(CustomModLoadingErrorDisplayException customException) |
Modifier and Type | Method and Description |
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void |
drawScreen(int mouseX,
int mouseY,
float partialTicks)
Draws the screen and all the components in it.
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void |
initGui()
Adds the buttons (and other controls) to the screen in question.
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actionPerformed, keyTyped
confirmClicked, doesGuiPauseGame, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawHoveringText, drawWorldBackground, func_183500_a, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, mouseClicked, mouseClickMove, mouseReleased, onGuiClosed, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setText, setWorldAndResolution, updateScreen
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
public GuiCustomModLoadingErrorScreen(CustomModLoadingErrorDisplayException customException)
public void initGui()
initGui
in class GuiErrorScreen
public void drawScreen(int mouseX, int mouseY, float partialTicks)
drawScreen
in class GuiErrorScreen