public class BiomeGenSwamp extends BiomeGenBase
BiomeGenBase.FlowerEntry, BiomeGenBase.Height, BiomeGenBase.SpawnListEntry, BiomeGenBase.TempCategory
beach, BIOME_ID_MAP, biomeID, biomeName, birchForest, birchForestHills, coldBeach, coldTaiga, coldTaigaHills, color, deepOcean, desert, desertHills, DOUBLE_PLANT_GENERATOR, enableRain, enableSnow, explorationBiomesList, extremeHills, extremeHillsEdge, extremeHillsPlus, field_150609_ah, field_180279_ad, fillerBlock, fillerBlockMetadata, flowers, forest, forestHills, frozenOcean, frozenRiver, GRASS_COLOR_NOISE, height_DeepOceans, height_Default, height_HighPlateaus, height_LowHills, height_LowIslands, height_LowPlains, height_MidHills, height_MidPlains, height_Oceans, height_PartiallySubmerged, height_RockyWaters, height_ShallowWaters, height_Shores, hell, iceMountains, icePlains, jungle, jungleEdge, jungleHills, maxHeight, megaTaiga, megaTaigaHills, mesa, mesaPlateau, mesaPlateau_F, minHeight, mushroomIsland, mushroomIslandShore, ocean, plains, rainfall, river, roofedForest, savanna, savannaPlateau, sky, spawnableCaveCreatureList, spawnableCreatureList, spawnableMonsterList, spawnableWaterCreatureList, stoneBeach, swampland, taiga, taigaHills, temperature, temperatureNoise, theBiomeDecorator, topBlock, waterColorMultiplier, worldGeneratorBigTree, worldGeneratorSwamp, worldGeneratorTrees
Modifier | Constructor and Description |
---|---|
protected |
BiomeGenSwamp(int p_i1988_1_) |
Modifier and Type | Method and Description |
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void |
addDefaultFlowers()
Adds the default flowers, as of 1.7, it is 2 yellow, and 1 red.
|
WorldGenAbstractTree |
genBigTreeChance(java.util.Random rand) |
void |
genTerrainBlocks(World worldIn,
java.util.Random rand,
ChunkPrimer chunkPrimerIn,
int p_180622_4_,
int p_180622_5_,
double p_180622_6_) |
int |
getFoliageColorAtPos(BlockPos pos) |
int |
getGrassColorAtPos(BlockPos pos) |
BlockFlower.EnumFlowerType |
pickRandomFlower(java.util.Random rand,
BlockPos pos) |
addFlower, canSpawnLightningBolt, createBiomeDecorator, createMutatedBiome, createMutation, decorate, func_150557_a, func_150563_c, generateBiomeTerrain, getBiome, getBiomeClass, getBiomeFromBiomeList, getBiomeGenArray, getEnableSnow, getFloatRainfall, getFloatTemperature, getIntRainfall, getModdedBiomeDecorator, getModdedBiomeFoliageColor, getModdedBiomeGrassColor, getRandomWorldGenForGrass, getSkyColorByTemp, getSpawnableList, getSpawningChance, getTempCategory, getWaterColorMultiplier, isEqualTo, isHighHumidity, isSnowyBiome, plantFlower, setBiomeName, setColor, setDisableRain, setEnableSnow, setFillerBlockMetadata, setHeight, setTemperatureRainfall
public WorldGenAbstractTree genBigTreeChance(java.util.Random rand)
genBigTreeChance
in class BiomeGenBase
public BlockFlower.EnumFlowerType pickRandomFlower(java.util.Random rand, BlockPos pos)
pickRandomFlower
in class BiomeGenBase
public void genTerrainBlocks(World worldIn, java.util.Random rand, ChunkPrimer chunkPrimerIn, int p_180622_4_, int p_180622_5_, double p_180622_6_)
genTerrainBlocks
in class BiomeGenBase
public int getGrassColorAtPos(BlockPos pos)
getGrassColorAtPos
in class BiomeGenBase
public int getFoliageColorAtPos(BlockPos pos)
getFoliageColorAtPos
in class BiomeGenBase
public void addDefaultFlowers()
BiomeGenBase
addDefaultFlowers
in class BiomeGenBase