public class BiomeGenMutated extends BiomeGenBase
BiomeGenBase.FlowerEntry, BiomeGenBase.Height, BiomeGenBase.SpawnListEntry, BiomeGenBase.TempCategory| Modifier and Type | Field and Description |
|---|---|
protected BiomeGenBase |
baseBiome |
beach, BIOME_ID_MAP, biomeID, biomeName, birchForest, birchForestHills, coldBeach, coldTaiga, coldTaigaHills, color, deepOcean, desert, desertHills, DOUBLE_PLANT_GENERATOR, enableRain, enableSnow, explorationBiomesList, extremeHills, extremeHillsEdge, extremeHillsPlus, field_150609_ah, field_180279_ad, fillerBlock, fillerBlockMetadata, flowers, forest, forestHills, frozenOcean, frozenRiver, GRASS_COLOR_NOISE, height_DeepOceans, height_Default, height_HighPlateaus, height_LowHills, height_LowIslands, height_LowPlains, height_MidHills, height_MidPlains, height_Oceans, height_PartiallySubmerged, height_RockyWaters, height_ShallowWaters, height_Shores, hell, iceMountains, icePlains, jungle, jungleEdge, jungleHills, maxHeight, megaTaiga, megaTaigaHills, mesa, mesaPlateau, mesaPlateau_F, minHeight, mushroomIsland, mushroomIslandShore, ocean, plains, rainfall, river, roofedForest, savanna, savannaPlateau, sky, spawnableCaveCreatureList, spawnableCreatureList, spawnableMonsterList, spawnableWaterCreatureList, stoneBeach, swampland, taiga, taigaHills, temperature, temperatureNoise, theBiomeDecorator, topBlock, waterColorMultiplier, worldGeneratorBigTree, worldGeneratorSwamp, worldGeneratorTrees| Constructor and Description |
|---|
BiomeGenMutated(int id,
BiomeGenBase biome) |
| Modifier and Type | Method and Description |
|---|---|
void |
decorate(World worldIn,
java.util.Random rand,
BlockPos pos) |
WorldGenAbstractTree |
genBigTreeChance(java.util.Random rand) |
void |
genTerrainBlocks(World worldIn,
java.util.Random rand,
ChunkPrimer chunkPrimerIn,
int p_180622_4_,
int p_180622_5_,
double p_180622_6_) |
java.lang.Class<? extends BiomeGenBase> |
getBiomeClass() |
int |
getFoliageColorAtPos(BlockPos pos) |
int |
getGrassColorAtPos(BlockPos pos) |
float |
getSpawningChance()
returns the chance a creature has to spawn.
|
BiomeGenBase.TempCategory |
getTempCategory() |
boolean |
isEqualTo(BiomeGenBase biome)
returns true if the biome specified is equal to this biome
|
addDefaultFlowers, addFlower, canSpawnLightningBolt, createBiomeDecorator, createMutatedBiome, createMutation, func_150557_a, func_150563_c, generateBiomeTerrain, getBiome, getBiomeFromBiomeList, getBiomeGenArray, getEnableSnow, getFloatRainfall, getFloatTemperature, getIntRainfall, getModdedBiomeDecorator, getModdedBiomeFoliageColor, getModdedBiomeGrassColor, getRandomWorldGenForGrass, getSkyColorByTemp, getSpawnableList, getWaterColorMultiplier, isHighHumidity, isSnowyBiome, pickRandomFlower, plantFlower, setBiomeName, setColor, setDisableRain, setEnableSnow, setFillerBlockMetadata, setHeight, setTemperatureRainfallprotected BiomeGenBase baseBiome
public BiomeGenMutated(int id,
BiomeGenBase biome)
public void decorate(World worldIn, java.util.Random rand, BlockPos pos)
decorate in class BiomeGenBasepublic void genTerrainBlocks(World worldIn, java.util.Random rand, ChunkPrimer chunkPrimerIn, int p_180622_4_, int p_180622_5_, double p_180622_6_)
genTerrainBlocks in class BiomeGenBasepublic float getSpawningChance()
getSpawningChance in class BiomeGenBasepublic WorldGenAbstractTree genBigTreeChance(java.util.Random rand)
genBigTreeChance in class BiomeGenBasepublic int getFoliageColorAtPos(BlockPos pos)
getFoliageColorAtPos in class BiomeGenBasepublic int getGrassColorAtPos(BlockPos pos)
getGrassColorAtPos in class BiomeGenBasepublic java.lang.Class<? extends BiomeGenBase> getBiomeClass()
getBiomeClass in class BiomeGenBasepublic boolean isEqualTo(BiomeGenBase biome)
isEqualTo in class BiomeGenBasepublic BiomeGenBase.TempCategory getTempCategory()
getTempCategory in class BiomeGenBase