public class BiomeGenMutated extends BiomeGenBase
BiomeGenBase.FlowerEntry, BiomeGenBase.Height, BiomeGenBase.SpawnListEntry, BiomeGenBase.TempCategory
Modifier and Type | Field and Description |
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protected BiomeGenBase |
baseBiome |
beach, BIOME_ID_MAP, biomeID, biomeName, birchForest, birchForestHills, coldBeach, coldTaiga, coldTaigaHills, color, deepOcean, desert, desertHills, DOUBLE_PLANT_GENERATOR, enableRain, enableSnow, explorationBiomesList, extremeHills, extremeHillsEdge, extremeHillsPlus, field_150609_ah, field_180279_ad, fillerBlock, fillerBlockMetadata, flowers, forest, forestHills, frozenOcean, frozenRiver, GRASS_COLOR_NOISE, height_DeepOceans, height_Default, height_HighPlateaus, height_LowHills, height_LowIslands, height_LowPlains, height_MidHills, height_MidPlains, height_Oceans, height_PartiallySubmerged, height_RockyWaters, height_ShallowWaters, height_Shores, hell, iceMountains, icePlains, jungle, jungleEdge, jungleHills, maxHeight, megaTaiga, megaTaigaHills, mesa, mesaPlateau, mesaPlateau_F, minHeight, mushroomIsland, mushroomIslandShore, ocean, plains, rainfall, river, roofedForest, savanna, savannaPlateau, sky, spawnableCaveCreatureList, spawnableCreatureList, spawnableMonsterList, spawnableWaterCreatureList, stoneBeach, swampland, taiga, taigaHills, temperature, temperatureNoise, theBiomeDecorator, topBlock, waterColorMultiplier, worldGeneratorBigTree, worldGeneratorSwamp, worldGeneratorTrees
Constructor and Description |
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BiomeGenMutated(int id,
BiomeGenBase biome) |
Modifier and Type | Method and Description |
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void |
decorate(World worldIn,
java.util.Random rand,
BlockPos pos) |
WorldGenAbstractTree |
genBigTreeChance(java.util.Random rand) |
void |
genTerrainBlocks(World worldIn,
java.util.Random rand,
ChunkPrimer chunkPrimerIn,
int p_180622_4_,
int p_180622_5_,
double p_180622_6_) |
java.lang.Class<? extends BiomeGenBase> |
getBiomeClass() |
int |
getFoliageColorAtPos(BlockPos pos) |
int |
getGrassColorAtPos(BlockPos pos) |
float |
getSpawningChance()
returns the chance a creature has to spawn.
|
BiomeGenBase.TempCategory |
getTempCategory() |
boolean |
isEqualTo(BiomeGenBase biome)
returns true if the biome specified is equal to this biome
|
addDefaultFlowers, addFlower, canSpawnLightningBolt, createBiomeDecorator, createMutatedBiome, createMutation, func_150557_a, func_150563_c, generateBiomeTerrain, getBiome, getBiomeFromBiomeList, getBiomeGenArray, getEnableSnow, getFloatRainfall, getFloatTemperature, getIntRainfall, getModdedBiomeDecorator, getModdedBiomeFoliageColor, getModdedBiomeGrassColor, getRandomWorldGenForGrass, getSkyColorByTemp, getSpawnableList, getWaterColorMultiplier, isHighHumidity, isSnowyBiome, pickRandomFlower, plantFlower, setBiomeName, setColor, setDisableRain, setEnableSnow, setFillerBlockMetadata, setHeight, setTemperatureRainfall
protected BiomeGenBase baseBiome
public BiomeGenMutated(int id, BiomeGenBase biome)
public void decorate(World worldIn, java.util.Random rand, BlockPos pos)
decorate
in class BiomeGenBase
public void genTerrainBlocks(World worldIn, java.util.Random rand, ChunkPrimer chunkPrimerIn, int p_180622_4_, int p_180622_5_, double p_180622_6_)
genTerrainBlocks
in class BiomeGenBase
public float getSpawningChance()
getSpawningChance
in class BiomeGenBase
public WorldGenAbstractTree genBigTreeChance(java.util.Random rand)
genBigTreeChance
in class BiomeGenBase
public int getFoliageColorAtPos(BlockPos pos)
getFoliageColorAtPos
in class BiomeGenBase
public int getGrassColorAtPos(BlockPos pos)
getGrassColorAtPos
in class BiomeGenBase
public java.lang.Class<? extends BiomeGenBase> getBiomeClass()
getBiomeClass
in class BiomeGenBase
public boolean isEqualTo(BiomeGenBase biome)
isEqualTo
in class BiomeGenBase
public BiomeGenBase.TempCategory getTempCategory()
getTempCategory
in class BiomeGenBase