public class IntegratedPlayerList extends ServerConfigurationManager
FILE_IPBANS, FILE_OPS, FILE_PLAYERBANS, FILE_WHITELIST, maxPlayers, playerEntityList, uuidToPlayerMap
Constructor and Description |
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IntegratedPlayerList(IntegratedServer p_i1314_1_) |
Modifier and Type | Method and Description |
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java.lang.String |
allowUserToConnect(java.net.SocketAddress address,
GameProfile profile)
checks ban-lists, then white-lists, then space for the server.
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NBTTagCompound |
getHostPlayerData()
On integrated servers, returns the host's player data to be written to level.dat.
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IntegratedServer |
getServerInstance() |
protected void |
writePlayerData(EntityPlayerMP playerIn)
also stores the NBTTags if this is an intergratedPlayerList
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addOp, addWhitelistedPlayer, canJoin, canSendCommands, createPlayerForUser, func_181058_b, func_183023_f, getAllProfiles, getAllUsernames, getAvailablePlayerDat, getBannedIPs, getBannedPlayers, getCurrentPlayerCount, getEntityViewDistance, getMaxPlayers, getOppedPlayerNames, getOppedPlayers, getPlayerByUsername, getPlayerByUUID, getPlayerList, getPlayerNBT, getPlayersMatchingAddress, getPlayerStatsFile, getViewDistance, getWhitelistedPlayerNames, getWhitelistedPlayers, initializeConnectionToPlayer, isWhiteListEnabled, loadWhiteList, onTick, playerLoggedIn, playerLoggedOut, preparePlayer, readPlayerDataFromFile, recreatePlayerEntity, removeAllPlayers, removeOp, removePlayerFromWhitelist, saveAllPlayerData, sendChatMsg, sendChatMsgImpl, sendMessageToAllTeamMembers, sendMessageToTeamOrEvryPlayer, sendPacketToAllPlayers, sendPacketToAllPlayersInDimension, sendScoreboard, sendToAllNear, sendToAllNearExcept, serverUpdateMountedMovingPlayer, setCommandsAllowedForAll, setGameType, setPlayerManager, setViewDistance, setWhiteListEnabled, syncPlayerInventory, transferEntityToWorld, transferEntityToWorld, transferPlayerToDimension, transferPlayerToDimension, updateTimeAndWeatherForPlayer
public IntegratedPlayerList(IntegratedServer p_i1314_1_)
protected void writePlayerData(EntityPlayerMP playerIn)
writePlayerData
in class ServerConfigurationManager
public java.lang.String allowUserToConnect(java.net.SocketAddress address, GameProfile profile)
allowUserToConnect
in class ServerConfigurationManager
public IntegratedServer getServerInstance()
getServerInstance
in class ServerConfigurationManager
public NBTTagCompound getHostPlayerData()
getHostPlayerData
in class ServerConfigurationManager