public class IntegratedPlayerList extends ServerConfigurationManager
FILE_IPBANS, FILE_OPS, FILE_PLAYERBANS, FILE_WHITELIST, maxPlayers, playerEntityList, uuidToPlayerMap| Constructor and Description |
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IntegratedPlayerList(IntegratedServer p_i1314_1_) |
| Modifier and Type | Method and Description |
|---|---|
java.lang.String |
allowUserToConnect(java.net.SocketAddress address,
GameProfile profile)
checks ban-lists, then white-lists, then space for the server.
|
NBTTagCompound |
getHostPlayerData()
On integrated servers, returns the host's player data to be written to level.dat.
|
IntegratedServer |
getServerInstance() |
protected void |
writePlayerData(EntityPlayerMP playerIn)
also stores the NBTTags if this is an intergratedPlayerList
|
addOp, addWhitelistedPlayer, canJoin, canSendCommands, createPlayerForUser, func_181058_b, func_183023_f, getAllProfiles, getAllUsernames, getAvailablePlayerDat, getBannedIPs, getBannedPlayers, getCurrentPlayerCount, getEntityViewDistance, getMaxPlayers, getOppedPlayerNames, getOppedPlayers, getPlayerByUsername, getPlayerByUUID, getPlayerList, getPlayerNBT, getPlayersMatchingAddress, getPlayerStatsFile, getViewDistance, getWhitelistedPlayerNames, getWhitelistedPlayers, initializeConnectionToPlayer, isWhiteListEnabled, loadWhiteList, onTick, playerLoggedIn, playerLoggedOut, preparePlayer, readPlayerDataFromFile, recreatePlayerEntity, removeAllPlayers, removeOp, removePlayerFromWhitelist, saveAllPlayerData, sendChatMsg, sendChatMsgImpl, sendMessageToAllTeamMembers, sendMessageToTeamOrEvryPlayer, sendPacketToAllPlayers, sendPacketToAllPlayersInDimension, sendScoreboard, sendToAllNear, sendToAllNearExcept, serverUpdateMountedMovingPlayer, setCommandsAllowedForAll, setGameType, setPlayerManager, setViewDistance, setWhiteListEnabled, syncPlayerInventory, transferEntityToWorld, transferEntityToWorld, transferPlayerToDimension, transferPlayerToDimension, updateTimeAndWeatherForPlayerpublic IntegratedPlayerList(IntegratedServer p_i1314_1_)
protected void writePlayerData(EntityPlayerMP playerIn)
writePlayerData in class ServerConfigurationManagerpublic java.lang.String allowUserToConnect(java.net.SocketAddress address,
GameProfile profile)
allowUserToConnect in class ServerConfigurationManagerpublic IntegratedServer getServerInstance()
getServerInstance in class ServerConfigurationManagerpublic NBTTagCompound getHostPlayerData()
getHostPlayerData in class ServerConfigurationManager