public class DedicatedPlayerList extends ServerConfigurationManager
FILE_IPBANS, FILE_OPS, FILE_PLAYERBANS, FILE_WHITELIST, maxPlayers, playerEntityList, uuidToPlayerMap| Constructor and Description |
|---|
DedicatedPlayerList(DedicatedServer server) |
| Modifier and Type | Method and Description |
|---|---|
void |
addOp(GameProfile profile) |
void |
addWhitelistedPlayer(GameProfile profile) |
boolean |
canJoin(GameProfile profile) |
boolean |
func_183023_f(GameProfile p_183023_1_) |
DedicatedServer |
getServerInstance() |
void |
loadWhiteList()
Either does nothing, or calls readWhiteList.
|
void |
removeOp(GameProfile profile) |
void |
removePlayerFromWhitelist(GameProfile profile) |
void |
setWhiteListEnabled(boolean whitelistEnabled) |
allowUserToConnect, canSendCommands, createPlayerForUser, func_181058_b, getAllProfiles, getAllUsernames, getAvailablePlayerDat, getBannedIPs, getBannedPlayers, getCurrentPlayerCount, getEntityViewDistance, getHostPlayerData, getMaxPlayers, getOppedPlayerNames, getOppedPlayers, getPlayerByUsername, getPlayerByUUID, getPlayerList, getPlayerNBT, getPlayersMatchingAddress, getPlayerStatsFile, getViewDistance, getWhitelistedPlayerNames, getWhitelistedPlayers, initializeConnectionToPlayer, isWhiteListEnabled, onTick, playerLoggedIn, playerLoggedOut, preparePlayer, readPlayerDataFromFile, recreatePlayerEntity, removeAllPlayers, saveAllPlayerData, sendChatMsg, sendChatMsgImpl, sendMessageToAllTeamMembers, sendMessageToTeamOrEvryPlayer, sendPacketToAllPlayers, sendPacketToAllPlayersInDimension, sendScoreboard, sendToAllNear, sendToAllNearExcept, serverUpdateMountedMovingPlayer, setCommandsAllowedForAll, setGameType, setPlayerManager, setViewDistance, syncPlayerInventory, transferEntityToWorld, transferEntityToWorld, transferPlayerToDimension, transferPlayerToDimension, updateTimeAndWeatherForPlayer, writePlayerDatapublic DedicatedPlayerList(DedicatedServer server)
public void setWhiteListEnabled(boolean whitelistEnabled)
setWhiteListEnabled in class ServerConfigurationManagerpublic void addOp(GameProfile profile)
addOp in class ServerConfigurationManagerpublic void removeOp(GameProfile profile)
removeOp in class ServerConfigurationManagerpublic void removePlayerFromWhitelist(GameProfile profile)
removePlayerFromWhitelist in class ServerConfigurationManagerpublic void addWhitelistedPlayer(GameProfile profile)
addWhitelistedPlayer in class ServerConfigurationManagerpublic void loadWhiteList()
loadWhiteList in class ServerConfigurationManagerpublic boolean canJoin(GameProfile profile)
canJoin in class ServerConfigurationManagerpublic DedicatedServer getServerInstance()
getServerInstance in class ServerConfigurationManagerpublic boolean func_183023_f(GameProfile p_183023_1_)
func_183023_f in class ServerConfigurationManager