public class PathNavigateClimber extends PathNavigateGround
nodeProcessorcurrentPath, speed, theEntity, worldObj| Constructor and Description |
|---|
PathNavigateClimber(EntityLiving entityLivingIn,
World worldIn) |
| Modifier and Type | Method and Description |
|---|---|
PathEntity |
getPathToEntityLiving(Entity entityIn)
Returns the path to the given EntityLiving.
|
PathEntity |
getPathToPos(BlockPos pos)
Returns path to given BlockPos
|
void |
onUpdateNavigation() |
boolean |
tryMoveToEntityLiving(Entity entityIn,
double speedIn)
Try to find and set a path to EntityLiving.
|
canNavigate, getAvoidsWater, getCanSwim, getEnterDoors, getEntityPosition, getPathFinder, isDirectPathBetweenPoints, removeSunnyPath, setAvoidSun, setAvoidsWater, setBreakDoors, setCanSwim, setEnterDoorscheckForStuck, clearPathEntity, getPath, getPathSearchRange, getPathToXYZ, isInLiquid, noPath, pathFollow, setHeightRequirement, setPath, setSpeed, tryMoveToXYZpublic PathNavigateClimber(EntityLiving entityLivingIn, World worldIn)
public PathEntity getPathToPos(BlockPos pos)
getPathToPos in class PathNavigatepublic PathEntity getPathToEntityLiving(Entity entityIn)
getPathToEntityLiving in class PathNavigatepublic boolean tryMoveToEntityLiving(Entity entityIn, double speedIn)
tryMoveToEntityLiving in class PathNavigatepublic void onUpdateNavigation()
onUpdateNavigation in class PathNavigate