public class S01PacketJoinGame extends java.lang.Object implements Packet<INetHandlerPlayClient>
Constructor and Description |
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S01PacketJoinGame() |
S01PacketJoinGame(int entityIdIn,
WorldSettings.GameType gameTypeIn,
boolean hardcoreModeIn,
int dimensionIn,
EnumDifficulty difficultyIn,
int maxPlayersIn,
WorldType worldTypeIn,
boolean reducedDebugInfoIn) |
Modifier and Type | Method and Description |
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EnumDifficulty |
getDifficulty() |
int |
getDimension() |
int |
getEntityId() |
WorldSettings.GameType |
getGameType() |
int |
getMaxPlayers() |
WorldType |
getWorldType() |
boolean |
isHardcoreMode() |
boolean |
isReducedDebugInfo() |
void |
processPacket(INetHandlerPlayClient handler)
Passes this Packet on to the NetHandler for processing.
|
void |
readPacketData(PacketBuffer buf)
Reads the raw packet data from the data stream.
|
void |
writePacketData(PacketBuffer buf)
Writes the raw packet data to the data stream.
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public S01PacketJoinGame()
public S01PacketJoinGame(int entityIdIn, WorldSettings.GameType gameTypeIn, boolean hardcoreModeIn, int dimensionIn, EnumDifficulty difficultyIn, int maxPlayersIn, WorldType worldTypeIn, boolean reducedDebugInfoIn)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData
in interface Packet<INetHandlerPlayClient>
java.io.IOException
public void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData
in interface Packet<INetHandlerPlayClient>
java.io.IOException
public void processPacket(INetHandlerPlayClient handler)
processPacket
in interface Packet<INetHandlerPlayClient>
public int getEntityId()
public boolean isHardcoreMode()
public WorldSettings.GameType getGameType()
public int getDimension()
public EnumDifficulty getDifficulty()
public int getMaxPlayers()
public WorldType getWorldType()
public boolean isReducedDebugInfo()