public class EntitySkeleton extends EntityMob implements IRangedAttackMob
EntityLiving.SpawnPlacementType
FLEEING_SPEED_MODIFIER, FLEEING_SPEED_MODIFIER_UUID
equipmentDropChances, experienceValue, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, field_70741_aB, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_181016_an, field_181017_ao, field_181018_ap, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
mobSelector, VISIBLE_MOB_SELECTOR
Constructor and Description |
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EntitySkeleton(World worldIn) |
Modifier and Type | Method and Description |
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protected void |
addRandomDrop()
Causes this Entity to drop a random item.
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protected void |
applyEntityAttributes() |
boolean |
attackEntityAsMob(Entity entityIn) |
void |
attackEntityWithRangedAttack(EntityLivingBase p_82196_1_,
float p_82196_2_)
Attack the specified entity using a ranged attack.
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protected void |
dropFewItems(boolean p_70628_1_,
int p_70628_2_)
Drop 0-2 items of this living's type
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protected void |
entityInit() |
EnumCreatureAttribute |
getCreatureAttribute()
Get this Entity's EnumCreatureAttribute
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protected java.lang.String |
getDeathSound()
Returns the sound this mob makes on death.
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protected Item |
getDropItem() |
float |
getEyeHeight() |
protected java.lang.String |
getHurtSound()
Returns the sound this mob makes when it is hurt.
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protected java.lang.String |
getLivingSound()
Returns the sound this mob makes while it's alive.
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int |
getSkeletonType()
Return this skeleton's type.
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double |
getYOffset()
Returns the Y Offset of this entity.
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void |
onDeath(DamageSource cause)
Called when the mob's health reaches 0.
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IEntityLivingData |
onInitialSpawn(DifficultyInstance difficulty,
IEntityLivingData livingdata)
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called
when entity is reloaded from nbt.
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void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
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protected void |
playStepSound(BlockPos pos,
Block blockIn) |
void |
readEntityFromNBT(NBTTagCompound tagCompund)
(abstract) Protected helper method to read subclass entity data from NBT.
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void |
setCombatTask()
sets this entity's combat AI.
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void |
setCurrentItemOrArmor(int slotIn,
ItemStack stack)
Sets the held item, or an armor slot.
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protected void |
setEquipmentBasedOnDifficulty(DifficultyInstance difficulty)
Gives armor or weapon for entity based on given DifficultyInstance
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void |
setSkeletonType(int p_82201_1_)
Set this skeleton's type.
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void |
updateRidden()
Handles updating while being ridden by an entity
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void |
writeEntityToNBT(NBTTagCompound tagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
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attackEntityFrom, canDropLoot, getBlockPathWeight, getCanSpawnHere, getFallSoundString, getSplashSound, getSwimSound, isValidLightLevel, onUpdate
detachHome, func_142017_o, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, setHomePosAndDistance, updateLeashedState
allowLeashing, canAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, eatGrassBonus, enablePersistence, faceEntity, func_110146_f, func_175448_a, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmor, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getInventory, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getNewNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, handleStatusUpdate, interact, interactFirst, isAIDisabled, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, playLivingSound, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setEnchantmentBasedOnDifficulty, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setNoAI, spawnExplosionParticle, updateAITasks, updateEntityActionState, updateEquipmentIfNeeded
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, fall, func_181013_g, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttributeMap, getCombatTracker, getEntityAttribute, getHealth, getJumpUpwardsMotion, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, getTotalArmorValue, handleJumpLava, heal, isChild, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, markPotionsDirty, mountEntity, moveEntityWithHeading, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onKillCommand, onNewPotionEffect, performHurtAnimation, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updatePotionMetadata
addChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEnchantments, applyEntityCollision, canAttackWithItem, canCommandSenderUseCommand, canRenderOnFire, canRiderInteract, canTriggerWalking, clientUpdateEntityNBT, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_174817_o, func_181012_aH, func_181014_aG, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCapability, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getFlag, getHorizontalFacing, getHoverEvent, getMaxInPortalTime, getMountedYOffset, getName, getNBTTagCompound, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getUniqueID, getVectorForRotation, handleWaterMovement, hasCapability, hasCustomName, hashCode, hitByEntity, interactAt, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onDataWatcherUpdate, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, resetEntityId, resetHeight, sendCommandFeedback, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setSilent, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRiderPosition, verifyExplosion, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntitySkeleton(World worldIn)
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityMob
protected void entityInit()
entityInit
in class EntityLiving
protected java.lang.String getLivingSound()
getLivingSound
in class EntityLiving
protected java.lang.String getHurtSound()
getHurtSound
in class EntityMob
protected java.lang.String getDeathSound()
getDeathSound
in class EntityMob
protected void playStepSound(BlockPos pos, Block blockIn)
playStepSound
in class Entity
public boolean attackEntityAsMob(Entity entityIn)
attackEntityAsMob
in class EntityMob
public EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute
in class EntityLivingBase
public void onLivingUpdate()
onLivingUpdate
in class EntityMob
public void updateRidden()
updateRidden
in class EntityLivingBase
public void onDeath(DamageSource cause)
onDeath
in class EntityLivingBase
protected Item getDropItem()
getDropItem
in class EntityLiving
protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
dropFewItems
in class EntityLiving
protected void addRandomDrop()
addRandomDrop
in class EntityLivingBase
protected void setEquipmentBasedOnDifficulty(DifficultyInstance difficulty)
setEquipmentBasedOnDifficulty
in class EntityLiving
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData livingdata)
onInitialSpawn
in class EntityLiving
public void setCombatTask()
public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
attackEntityWithRangedAttack
in interface IRangedAttackMob
public int getSkeletonType()
public void setSkeletonType(int p_82201_1_)
public void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT
in class EntityLiving
public void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT
in class EntityLiving
public void setCurrentItemOrArmor(int slotIn, ItemStack stack)
setCurrentItemOrArmor
in class EntityLiving
public float getEyeHeight()
getEyeHeight
in class Entity
public double getYOffset()
getYOffset
in class Entity