public class EntityAIVillagerInteract extends EntityAIWatchClosest2
closestEntity, maxDistanceForPlayer, theWatcher, watchedClass
Constructor and Description |
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EntityAIVillagerInteract(EntityVillager villagerIn) |
Modifier and Type | Method and Description |
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void |
startExecuting()
Execute a one shot task or start executing a continuous task
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void |
updateTask()
Updates the task
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continueExecuting, resetTask, shouldExecute
getMutexBits, isInterruptible, setMutexBits
public EntityAIVillagerInteract(EntityVillager villagerIn)
public void startExecuting()
startExecuting
in class EntityAIWatchClosest
public void updateTask()
updateTask
in class EntityAIWatchClosest