public class EnchantmentWaterWorker extends Enchantment
aquaAffinity, baneOfArthropods, blastProtection, depthStrider, effectId, efficiency, enchantmentsBookList, featherFalling, fireAspect, fireProtection, flame, fortune, infinity, knockback, looting, luckOfTheSea, lure, name, power, projectileProtection, protection, punch, respiration, sharpness, silkTouch, smite, thorns, type, unbreaking| Constructor and Description |
|---|
EnchantmentWaterWorker(int p_i45761_1_,
ResourceLocation p_i45761_2_,
int p_i45761_3_) |
| Modifier and Type | Method and Description |
|---|---|
int |
getMaxEnchantability(int enchantmentLevel)
Returns the maximum value of enchantability nedded on the enchantment level passed.
|
int |
getMaxLevel()
Returns the maximum level that the enchantment can have.
|
int |
getMinEnchantability(int enchantmentLevel)
Returns the minimal value of enchantability needed on the enchantment level passed.
|
addToBookList, calcDamageByCreature, calcModifierDamage, canApply, canApplyAtEnchantingTable, canApplyTogether, func_181077_c, getEnchantmentById, getEnchantmentByLocation, getMinLevel, getName, getTranslatedName, getWeight, isAllowedOnBooks, onEntityDamaged, onUserHurt, setNamepublic EnchantmentWaterWorker(int p_i45761_1_,
ResourceLocation p_i45761_2_,
int p_i45761_3_)
public int getMinEnchantability(int enchantmentLevel)
getMinEnchantability in class Enchantmentpublic int getMaxEnchantability(int enchantmentLevel)
getMaxEnchantability in class Enchantmentpublic int getMaxLevel()
getMaxLevel in class Enchantment