public class EnchantmentFishingSpeed extends Enchantment
aquaAffinity, baneOfArthropods, blastProtection, depthStrider, effectId, efficiency, enchantmentsBookList, featherFalling, fireAspect, fireProtection, flame, fortune, infinity, knockback, looting, luckOfTheSea, lure, name, power, projectileProtection, protection, punch, respiration, sharpness, silkTouch, smite, thorns, type, unbreaking| Modifier | Constructor and Description |
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protected |
EnchantmentFishingSpeed(int enchID,
ResourceLocation enchName,
int enchWeight,
EnumEnchantmentType enchType) |
| Modifier and Type | Method and Description |
|---|---|
int |
getMaxEnchantability(int enchantmentLevel)
Returns the maximum value of enchantability nedded on the enchantment level passed.
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int |
getMaxLevel()
Returns the maximum level that the enchantment can have.
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int |
getMinEnchantability(int enchantmentLevel)
Returns the minimal value of enchantability needed on the enchantment level passed.
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addToBookList, calcDamageByCreature, calcModifierDamage, canApply, canApplyAtEnchantingTable, canApplyTogether, func_181077_c, getEnchantmentById, getEnchantmentByLocation, getMinLevel, getName, getTranslatedName, getWeight, isAllowedOnBooks, onEntityDamaged, onUserHurt, setNameprotected EnchantmentFishingSpeed(int enchID,
ResourceLocation enchName,
int enchWeight,
EnumEnchantmentType enchType)
public int getMinEnchantability(int enchantmentLevel)
getMinEnchantability in class Enchantmentpublic int getMaxEnchantability(int enchantmentLevel)
getMaxEnchantability in class Enchantmentpublic int getMaxLevel()
getMaxLevel in class Enchantment