public class EnchantmentArrowFire extends Enchantment
aquaAffinity, baneOfArthropods, blastProtection, depthStrider, effectId, efficiency, enchantmentsBookList, featherFalling, fireAspect, fireProtection, flame, fortune, infinity, knockback, looting, luckOfTheSea, lure, name, power, projectileProtection, protection, punch, respiration, sharpness, silkTouch, smite, thorns, type, unbreaking
Constructor and Description |
---|
EnchantmentArrowFire(int enchID,
ResourceLocation enchName,
int enchWeight) |
Modifier and Type | Method and Description |
---|---|
int |
getMaxEnchantability(int enchantmentLevel)
Returns the maximum value of enchantability nedded on the enchantment level passed.
|
int |
getMaxLevel()
Returns the maximum level that the enchantment can have.
|
int |
getMinEnchantability(int enchantmentLevel)
Returns the minimal value of enchantability needed on the enchantment level passed.
|
addToBookList, calcDamageByCreature, calcModifierDamage, canApply, canApplyAtEnchantingTable, canApplyTogether, func_181077_c, getEnchantmentById, getEnchantmentByLocation, getMinLevel, getName, getTranslatedName, getWeight, isAllowedOnBooks, onEntityDamaged, onUserHurt, setName
public EnchantmentArrowFire(int enchID, ResourceLocation enchName, int enchWeight)
public int getMinEnchantability(int enchantmentLevel)
getMinEnchantability
in class Enchantment
public int getMaxEnchantability(int enchantmentLevel)
getMaxEnchantability
in class Enchantment
public int getMaxLevel()
getMaxLevel
in class Enchantment