public class RenderEnderman extends RenderLiving<EntityEnderman>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderOutlines
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderEnderman(RenderManager renderManagerIn) |
Modifier and Type | Method and Description |
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void |
doRender(EntityEnderman entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks)
Actually renders the given argument.
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protected ResourceLocation |
getEntityTexture(EntityEnderman entity)
Returns the location of an entity's texture.
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canRenderName, func_177105_a, renderLeash, shouldRender
addLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, preRenderCallback, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, rotateCorpse, setBrightness, setDoRenderBrightness, setRenderOutlines, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, renderLivingLabel, renderOffsetAABB, renderOffsetLivingLabel
public RenderEnderman(RenderManager renderManagerIn)
public void doRender(EntityEnderman entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender
in class RenderLiving<EntityEnderman>
protected ResourceLocation getEntityTexture(EntityEnderman entity)
getEntityTexture
in class Render<EntityEnderman>