public class RenderCreeper extends RenderLiving<EntityCreeper>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderOutlines
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderCreeper(RenderManager renderManagerIn) |
Modifier and Type | Method and Description |
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protected int |
getColorMultiplier(EntityCreeper entitylivingbaseIn,
float lightBrightness,
float partialTickTime)
Returns an ARGB int color back.
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protected ResourceLocation |
getEntityTexture(EntityCreeper entity)
Returns the location of an entity's texture.
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protected void |
preRenderCallback(EntityCreeper entitylivingbaseIn,
float partialTickTime)
Allows the render to do any OpenGL state modifications necessary before the model is rendered.
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canRenderName, doRender, func_177105_a, renderLeash, shouldRender
addLayer, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, rotateCorpse, setBrightness, setDoRenderBrightness, setRenderOutlines, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, renderLivingLabel, renderOffsetAABB, renderOffsetLivingLabel
public RenderCreeper(RenderManager renderManagerIn)
protected void preRenderCallback(EntityCreeper entitylivingbaseIn, float partialTickTime)
preRenderCallback
in class RendererLivingEntity<EntityCreeper>
protected int getColorMultiplier(EntityCreeper entitylivingbaseIn, float lightBrightness, float partialTickTime)
getColorMultiplier
in class RendererLivingEntity<EntityCreeper>
protected ResourceLocation getEntityTexture(EntityCreeper entity)
getEntityTexture
in class Render<EntityCreeper>