public class RenderCreeper extends RenderLiving<EntityCreeper>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderOutlinesrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderCreeper(RenderManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
protected int |
getColorMultiplier(EntityCreeper entitylivingbaseIn,
float lightBrightness,
float partialTickTime)
Returns an ARGB int color back.
|
protected ResourceLocation |
getEntityTexture(EntityCreeper entity)
Returns the location of an entity's texture.
|
protected void |
preRenderCallback(EntityCreeper entitylivingbaseIn,
float partialTickTime)
Allows the render to do any OpenGL state modifications necessary before the model is rendered.
|
canRenderName, doRender, func_177105_a, renderLeash, shouldRenderaddLayer, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, rotateCorpse, setBrightness, setDoRenderBrightness, setRenderOutlines, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, renderLivingLabel, renderOffsetAABB, renderOffsetLivingLabelpublic RenderCreeper(RenderManager renderManagerIn)
protected void preRenderCallback(EntityCreeper entitylivingbaseIn, float partialTickTime)
preRenderCallback in class RendererLivingEntity<EntityCreeper>protected int getColorMultiplier(EntityCreeper entitylivingbaseIn, float lightBrightness, float partialTickTime)
getColorMultiplier in class RendererLivingEntity<EntityCreeper>protected ResourceLocation getEntityTexture(EntityCreeper entity)
getEntityTexture in class Render<EntityCreeper>