public class ModelHorse extends ModelBase
boxList, isChild, isRiding, swingProgress, textureHeight, textureWidth| Constructor and Description | 
|---|
ModelHorse()  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
render(Entity entityIn,
      float p_78088_2_,
      float p_78088_3_,
      float p_78088_4_,
      float p_78088_5_,
      float p_78088_6_,
      float scale)
Sets the models various rotation angles then renders the model. 
 | 
void | 
setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float p_78086_2_,
                   float p_78086_3_,
                   float partialTickTime)
Used for easily adding entity-dependent animations. 
 | 
copyModelAngles, getRandomModelBox, getTextureOffset, setModelAttributes, setRotationAngles, setTextureOffsetpublic void render(Entity entityIn, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float scale)
public void setLivingAnimations(EntityLivingBase entitylivingbaseIn, float p_78086_2_, float p_78086_3_, float partialTickTime)
setLivingAnimations in class ModelBase