public class ScreenChatOptions extends GuiScreen
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, width
icons, optionsBackground, statIcons, zLevel
Constructor and Description |
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ScreenChatOptions(GuiScreen parentScreenIn,
GameSettings gameSettingsIn) |
Modifier and Type | Method and Description |
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protected void |
actionPerformed(GuiButton button)
Called by the controls from the buttonList when activated.
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void |
drawScreen(int mouseX,
int mouseY,
float partialTicks)
Draws the screen and all the components in it.
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void |
initGui()
Adds the buttons (and other controls) to the screen in question.
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confirmClicked, doesGuiPauseGame, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawHoveringText, drawWorldBackground, func_183500_a, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, keyTyped, mouseClicked, mouseClickMove, mouseReleased, onGuiClosed, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setText, setWorldAndResolution, updateScreen
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
public ScreenChatOptions(GuiScreen parentScreenIn, GameSettings gameSettingsIn)
public void initGui()
protected void actionPerformed(GuiButton button) throws java.io.IOException
actionPerformed
in class GuiScreen
java.io.IOException
public void drawScreen(int mouseX, int mouseY, float partialTicks)
drawScreen
in class GuiScreen