public class GuiEnchantment extends GuiContainer
| Modifier and Type | Field and Description |
|---|---|
float |
field_147069_w |
float |
field_147071_v |
int |
field_147073_u |
float |
field_147076_A |
float |
field_147080_z |
float |
field_147081_y |
float |
field_147082_x |
dragSplitting, dragSplittingSlots, guiLeft, guiTop, inventoryBackground, inventorySlots, xSize, ySizeallowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, widthicons, optionsBackground, statIcons, zLevel| Constructor and Description |
|---|
GuiEnchantment(InventoryPlayer inventory,
World worldIn,
IWorldNameable p_i45502_3_) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY)
Args : renderPartialTicks, mouseX, mouseY
|
protected void |
drawGuiContainerForegroundLayer(int mouseX,
int mouseY)
Draw the foreground layer for the GuiContainer (everything in front of the items).
|
void |
drawScreen(int mouseX,
int mouseY,
float partialTicks)
Draws the screen and all the components in it.
|
void |
func_147068_g() |
protected void |
mouseClicked(int mouseX,
int mouseY,
int mouseButton)
Called when the mouse is clicked.
|
void |
updateScreen()
Called from the main game loop to update the screen.
|
checkHotbarKeys, doesGuiPauseGame, getSlotUnderMouse, handleMouseClick, initGui, isPointInRegion, keyTyped, mouseClickMove, mouseReleased, onGuiClosedactionPerformed, confirmClicked, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawHoveringText, drawWorldBackground, func_183500_a, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setText, setWorldAndResolutiondrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLinepublic int field_147073_u
public float field_147071_v
public float field_147069_w
public float field_147082_x
public float field_147081_y
public float field_147080_z
public float field_147076_A
public GuiEnchantment(InventoryPlayer inventory, World worldIn, IWorldNameable p_i45502_3_)
protected void drawGuiContainerForegroundLayer(int mouseX,
int mouseY)
drawGuiContainerForegroundLayer in class GuiContainerpublic void updateScreen()
updateScreen in class GuiContainerprotected void mouseClicked(int mouseX,
int mouseY,
int mouseButton)
throws java.io.IOException
mouseClicked in class GuiContainerjava.io.IOExceptionprotected void drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY)
drawGuiContainerBackgroundLayer in class GuiContainerpublic void drawScreen(int mouseX,
int mouseY,
float partialTicks)
drawScreen in class GuiContainerpublic void func_147068_g()