public class GuiCustomizeSkin extends GuiScreen
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, widthicons, optionsBackground, statIcons, zLevel| Constructor and Description |
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GuiCustomizeSkin(GuiScreen parentScreenIn) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
actionPerformed(GuiButton button)
Called by the controls from the buttonList when activated.
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void |
drawScreen(int mouseX,
int mouseY,
float partialTicks)
Draws the screen and all the components in it.
|
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
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confirmClicked, doesGuiPauseGame, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawHoveringText, drawWorldBackground, func_183500_a, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, keyTyped, mouseClicked, mouseClickMove, mouseReleased, onGuiClosed, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setText, setWorldAndResolution, updateScreendrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLinepublic GuiCustomizeSkin(GuiScreen parentScreenIn)
public void initGui()
protected void actionPerformed(GuiButton button) throws java.io.IOException
actionPerformed in class GuiScreenjava.io.IOExceptionpublic void drawScreen(int mouseX,
int mouseY,
float partialTicks)
drawScreen in class GuiScreen