public class BlockStem extends BlockBush implements IGrowable
Block.EnumOffsetType, Block.SoundType
Modifier and Type | Field and Description |
---|---|
static PropertyInteger |
AGE |
static PropertyDirection |
FACING |
BLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, capturedDrops, captureDrops, delegate, enableStats, field_181083_K, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, RANDOM, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness
Modifier | Constructor and Description |
---|---|
protected |
BlockStem(Block crop) |
Modifier and Type | Method and Description |
---|---|
boolean |
canGrow(World worldIn,
BlockPos pos,
IBlockState state,
boolean isClient)
Whether this IGrowable can grow
|
protected boolean |
canPlaceBlockOn(Block ground)
is the block grass, dirt or farmland
|
boolean |
canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
IBlockState state) |
int |
colorMultiplier(IBlockAccess worldIn,
BlockPos pos,
int renderPass) |
protected BlockState |
createBlockState() |
void |
dropBlockAsItemWithChance(World worldIn,
BlockPos pos,
IBlockState state,
float chance,
int fortune)
Spawns this Block's drops into the World as EntityItems.
|
IBlockState |
getActualState(IBlockState state,
IBlockAccess worldIn,
BlockPos pos)
Get the actual Block state of this Block at the given position.
|
java.util.List<ItemStack> |
getDrops(IBlockAccess world,
BlockPos pos,
IBlockState state,
int fortune)
This returns a complete list of items dropped from this block.
|
Item |
getItem(World worldIn,
BlockPos pos) |
Item |
getItemDropped(IBlockState state,
java.util.Random rand,
int fortune)
Get the Item that this Block should drop when harvested.
|
int |
getMetaFromState(IBlockState state)
Convert the BlockState into the correct metadata value
|
int |
getRenderColor(IBlockState state) |
protected Item |
getSeedItem() |
IBlockState |
getStateFromMeta(int meta)
Convert the given metadata into a BlockState for this Block
|
void |
grow(World worldIn,
java.util.Random rand,
BlockPos pos,
IBlockState state) |
void |
growStem(World worldIn,
BlockPos pos,
IBlockState state) |
void |
setBlockBoundsBasedOnState(IBlockAccess worldIn,
BlockPos pos) |
void |
setBlockBoundsForItemRender()
Sets the block's bounds for rendering it as an item
|
void |
updateTick(World worldIn,
BlockPos pos,
IBlockState state,
java.util.Random rand) |
canBlockStay, canPlaceBlockAt, checkAndDropBlock, getBlockLayer, getCollisionBoundingBox, getPlant, getPlantType, isFullCube, isOpaqueCube, onNeighborBlockChange
addCollisionBoxesToList, addDestroyEffects, addHitEffects, addLandingEffects, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropXpOnBlockBreak, fillWithRain, func_181623_g, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockState, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDefaultState, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getOffsetType, getPickBlock, getPickBlock, getPlayerRelativeBlockHardness, getRegistryName, getRenderType, getSelectedBoundingBox, getStateById, getStateForEntityRender, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isFullBlock, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isVisuallyOpaque, isWood, modifyAcceleration, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityCollidedWithBlock, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockBounds, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setRegistryName, setRegistryName, setRegistryName, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString
public static final PropertyInteger AGE
public static final PropertyDirection FACING
protected BlockStem(Block crop)
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
getActualState
in class Block
protected boolean canPlaceBlockOn(Block ground)
canPlaceBlockOn
in class BlockBush
public void updateTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random rand)
updateTick
in class BlockBush
public void growStem(World worldIn, BlockPos pos, IBlockState state)
public int getRenderColor(IBlockState state)
getRenderColor
in class Block
public int colorMultiplier(IBlockAccess worldIn, BlockPos pos, int renderPass)
colorMultiplier
in class Block
public void setBlockBoundsForItemRender()
setBlockBoundsForItemRender
in class Block
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos)
setBlockBoundsBasedOnState
in class Block
public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
dropBlockAsItemWithChance
in class Block
public java.util.List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
Block
protected Item getSeedItem()
public Item getItemDropped(IBlockState state, java.util.Random rand, int fortune)
getItemDropped
in class Block
public boolean canGrow(World worldIn, BlockPos pos, IBlockState state, boolean isClient)
public boolean canUseBonemeal(World worldIn, java.util.Random rand, BlockPos pos, IBlockState state)
canUseBonemeal
in interface IGrowable
public void grow(World worldIn, java.util.Random rand, BlockPos pos, IBlockState state)
public IBlockState getStateFromMeta(int meta)
getStateFromMeta
in class Block
public int getMetaFromState(IBlockState state)
getMetaFromState
in class Block
protected BlockState createBlockState()
createBlockState
in class Block