public class BlockRedstoneTorch extends BlockTorch
Block.EnumOffsetType, Block.SoundTypeFACINGBLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, capturedDrops, captureDrops, delegate, enableStats, field_181083_K, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, RANDOM, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness| Modifier | Constructor and Description | 
|---|---|
| protected  | BlockRedstoneTorch(boolean isOn) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | breakBlock(World worldIn,
          BlockPos pos,
          IBlockState state) | 
| boolean | canProvidePower()Can this block provide power. | 
| Item | getItem(World worldIn,
       BlockPos pos) | 
| Item | getItemDropped(IBlockState state,
              java.util.Random rand,
              int fortune)Get the Item that this Block should drop when harvested. | 
| int | getStrongPower(IBlockAccess worldIn,
              BlockPos pos,
              IBlockState state,
              EnumFacing side) | 
| int | getWeakPower(IBlockAccess worldIn,
            BlockPos pos,
            IBlockState state,
            EnumFacing side) | 
| boolean | isAssociatedBlock(Block other) | 
| void | onBlockAdded(World worldIn,
            BlockPos pos,
            IBlockState state) | 
| void | onNeighborBlockChange(World worldIn,
                     BlockPos pos,
                     IBlockState state,
                     Block neighborBlock)Called when a neighboring block changes. | 
| void | randomDisplayTick(World worldIn,
                 BlockPos pos,
                 IBlockState state,
                 java.util.Random rand) | 
| void | randomTick(World worldIn,
          BlockPos pos,
          IBlockState state,
          java.util.Random random)Called randomly when setTickRandomly is set to true (used by e.g. crops to grow, etc.) | 
| int | tickRate(World worldIn)How many world ticks before ticking | 
| void | updateTick(World worldIn,
          BlockPos pos,
          IBlockState state,
          java.util.Random rand) | 
canPlaceBlockAt, checkForDrop, collisionRayTrace, createBlockState, getBlockLayer, getCollisionBoundingBox, getMetaFromState, getStateFromMeta, isFullCube, isOpaqueCube, onBlockPlaced, onNeighborChangeInternaladdCollisionBoxesToList, addDestroyEffects, addHitEffects, addLandingEffects, beginLeavesDecay, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canRenderInLayer, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, captureDrops, colorMultiplier, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_181623_g, getActualState, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockState, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getOffsetType, getPickBlock, getPickBlock, getPlayerRelativeBlockHardness, getRegistryName, getRenderColor, getRenderType, getSelectedBoundingBox, getStateById, getStateForEntityRender, getStateId, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isFullBlock, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isVisuallyOpaque, isWood, modifyAcceleration, onBlockActivated, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityCollidedWithBlock, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setRegistryName, setRegistryName, setRegistryName, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, toStringpublic int tickRate(World worldIn)
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
onBlockAdded in class BlockTorchpublic void breakBlock(World worldIn, BlockPos pos, IBlockState state)
breakBlock in class Blockpublic int getWeakPower(IBlockAccess worldIn, BlockPos pos, IBlockState state, EnumFacing side)
getWeakPower in class Blockpublic void randomTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random random)
randomTick in class Blockpublic void updateTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random rand)
updateTick in class Blockpublic void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
onNeighborBlockChange in class BlockTorchpublic int getStrongPower(IBlockAccess worldIn, BlockPos pos, IBlockState state, EnumFacing side)
getStrongPower in class Blockpublic Item getItemDropped(IBlockState state, java.util.Random rand, int fortune)
getItemDropped in class Blockpublic boolean canProvidePower()
canProvidePower in class Blockpublic void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random rand)
randomDisplayTick in class BlockTorchpublic boolean isAssociatedBlock(Block other)
isAssociatedBlock in class Block