public class BlockCocoa extends BlockDirectional implements IGrowable
Block.EnumOffsetType, Block.SoundType
Modifier and Type | Field and Description |
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static PropertyInteger |
AGE |
FACING
BLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, capturedDrops, captureDrops, delegate, enableStats, field_181083_K, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, RANDOM, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness
Constructor and Description |
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BlockCocoa() |
Modifier and Type | Method and Description |
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boolean |
canBlockStay(World worldIn,
BlockPos pos,
IBlockState state) |
boolean |
canGrow(World worldIn,
BlockPos pos,
IBlockState state,
boolean isClient)
Whether this IGrowable can grow
|
boolean |
canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
IBlockState state) |
protected BlockState |
createBlockState() |
void |
dropBlockAsItemWithChance(World worldIn,
BlockPos pos,
IBlockState state,
float chance,
int fortune)
Spawns this Block's drops into the World as EntityItems.
|
EnumWorldBlockLayer |
getBlockLayer() |
AxisAlignedBB |
getCollisionBoundingBox(World worldIn,
BlockPos pos,
IBlockState state) |
int |
getDamageValue(World worldIn,
BlockPos pos) |
java.util.List<ItemStack> |
getDrops(IBlockAccess world,
BlockPos pos,
IBlockState state,
int fortune)
This returns a complete list of items dropped from this block.
|
Item |
getItem(World worldIn,
BlockPos pos) |
int |
getMetaFromState(IBlockState state)
Convert the BlockState into the correct metadata value
|
AxisAlignedBB |
getSelectedBoundingBox(World worldIn,
BlockPos pos) |
IBlockState |
getStateFromMeta(int meta)
Convert the given metadata into a BlockState for this Block
|
void |
grow(World worldIn,
java.util.Random rand,
BlockPos pos,
IBlockState state) |
boolean |
isFullCube() |
boolean |
isOpaqueCube()
Used to determine ambient occlusion and culling when rebuilding chunks for render
|
IBlockState |
onBlockPlaced(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer)
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the
IBlockstate
|
void |
onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack)
Called by ItemBlocks after a block is set in the world, to allow post-place logic
|
void |
onNeighborBlockChange(World worldIn,
BlockPos pos,
IBlockState state,
Block neighborBlock)
Called when a neighboring block changes.
|
void |
setBlockBoundsBasedOnState(IBlockAccess worldIn,
BlockPos pos) |
void |
updateTick(World worldIn,
BlockPos pos,
IBlockState state,
java.util.Random rand) |
addCollisionBoxesToList, addDestroyEffects, addHitEffects, addLandingEffects, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, colorMultiplier, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropXpOnBlockBreak, fillWithRain, func_181623_g, getActualState, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockState, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getOffsetType, getPickBlock, getPickBlock, getPlayerRelativeBlockHardness, getRegistryName, getRenderColor, getRenderType, getStateById, getStateForEntityRender, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isFullBlock, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isVisuallyOpaque, isWood, modifyAcceleration, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onEntityCollidedWithBlock, onEntityCollidedWithBlock, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsForItemRender, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setRegistryName, setRegistryName, setRegistryName, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString
public static final PropertyInteger AGE
public void updateTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random rand)
updateTick
in class Block
public boolean canBlockStay(World worldIn, BlockPos pos, IBlockState state)
public boolean isFullCube()
isFullCube
in class Block
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
getCollisionBoundingBox
in class Block
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos)
setBlockBoundsBasedOnState
in class Block
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
onBlockPlacedBy
in class Block
public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
onBlockPlaced
in class Block
public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
onNeighborBlockChange
in class Block
public AxisAlignedBB getSelectedBoundingBox(World worldIn, BlockPos pos)
getSelectedBoundingBox
in class Block
public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
dropBlockAsItemWithChance
in class Block
public java.util.List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
Block
public int getDamageValue(World worldIn, BlockPos pos)
getDamageValue
in class Block
public boolean canGrow(World worldIn, BlockPos pos, IBlockState state, boolean isClient)
public boolean canUseBonemeal(World worldIn, java.util.Random rand, BlockPos pos, IBlockState state)
canUseBonemeal
in interface IGrowable
public void grow(World worldIn, java.util.Random rand, BlockPos pos, IBlockState state)
public EnumWorldBlockLayer getBlockLayer()
getBlockLayer
in class Block
public IBlockState getStateFromMeta(int meta)
getStateFromMeta
in class Block
public int getMetaFromState(IBlockState state)
getMetaFromState
in class Block
protected BlockState createBlockState()
createBlockState
in class Block