public class BiomeGenMesa extends BiomeGenBase
BiomeGenBase.Height, BiomeGenBase.SpawnListEntry, BiomeGenBase.TempCategory
beach, biomeID, biomeName, birchForest, birchForestHills, coldBeach, coldTaiga, coldTaigaHills, color, deepOcean, desert, desertHills, enableRain, enableSnow, explorationBiomesList, extremeHills, extremeHillsEdge, extremeHillsPlus, field_150604_aj, field_150609_ah, field_76754_C, fillerBlock, forest, forestHills, frozenOcean, frozenRiver, genTallFlowers, height_DeepOceans, height_Default, height_HighPlateaus, height_LowHills, height_LowIslands, height_LowPlains, height_MidHills, height_MidPlains, height_Oceans, height_PartiallySubmerged, height_RockyWaters, height_ShallowWaters, height_Shores, heightVariation, hell, iceMountains, icePlains, jungle, jungleEdge, jungleHills, megaTaiga, megaTaigaHills, mesa, mesaPlateau, mesaPlateau_F, mushroomIsland, mushroomIslandShore, ocean, plains, plantNoise, rainfall, river, roofedForest, rootHeight, savanna, savannaPlateau, sky, spawnableCaveCreatureList, spawnableCreatureList, spawnableMonsterList, spawnableWaterCreatureList, stoneBeach, swampland, taiga, taigaHills, temperature, temperatureNoise, theBiomeDecorator, topBlock, waterColorMultiplier, worldGeneratorBigTree, worldGeneratorSwamp, worldGeneratorTrees
Constructor and Description |
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BiomeGenMesa(int p_i45380_1_,
boolean p_i45380_2_,
boolean p_i45380_3_) |
Modifier and Type | Method and Description |
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BiomeGenBase |
createMutation() |
void |
decorate(World p_76728_1_,
java.util.Random p_76728_2_,
int p_76728_3_,
int p_76728_4_) |
WorldGenAbstractTree |
func_150567_a(java.util.Random p_150567_1_) |
byte |
func_150618_d(int p_150618_1_,
int p_150618_2_,
int p_150618_3_) |
void |
func_150619_a(long p_150619_1_) |
void |
genTerrainBlocks(World p_150573_1_,
java.util.Random p_150573_2_,
Block[] p_150573_3_,
byte[] p_150573_4_,
int p_150573_5_,
int p_150573_6_,
double p_150573_7_) |
int |
getBiomeFoliageColor(int p_150571_1_,
int p_150571_2_,
int p_150571_3_) |
int |
getBiomeGrassColor(int p_150558_1_,
int p_150558_2_,
int p_150558_3_) |
canSpawnLightningBolt, createBiomeDecorator, func_150557_a, func_150559_j, func_150563_c, func_150572_a, func_76733_a, genBiomeTerrain, getBiome, getBiomeClass, getBiomeGenArray, getEnableSnow, getFloatRainfall, getFloatTemperature, getIntRainfall, getRandomWorldGenForGrass, getSkyColorByTemp, getSpawnableList, getSpawningChance, getTempCategory, isEqualTo, isHighHumidity, setBiomeName, setColor, setDisableRain, setEnableSnow, setHeight, setTemperatureRainfall
public BiomeGenMesa(int p_i45380_1_, boolean p_i45380_2_, boolean p_i45380_3_)
public WorldGenAbstractTree func_150567_a(java.util.Random p_150567_1_)
func_150567_a
in class BiomeGenBase
public void decorate(World p_76728_1_, java.util.Random p_76728_2_, int p_76728_3_, int p_76728_4_)
decorate
in class BiomeGenBase
public void genTerrainBlocks(World p_150573_1_, java.util.Random p_150573_2_, Block[] p_150573_3_, byte[] p_150573_4_, int p_150573_5_, int p_150573_6_, double p_150573_7_)
genTerrainBlocks
in class BiomeGenBase
public void func_150619_a(long p_150619_1_)
public int getBiomeFoliageColor(int p_150571_1_, int p_150571_2_, int p_150571_3_)
getBiomeFoliageColor
in class BiomeGenBase
public int getBiomeGrassColor(int p_150558_1_, int p_150558_2_, int p_150558_3_)
getBiomeGrassColor
in class BiomeGenBase
public byte func_150618_d(int p_150618_1_, int p_150618_2_, int p_150618_3_)
public BiomeGenBase createMutation()
createMutation
in class BiomeGenBase