public class WorldType
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static WorldType |
AMPLIFIED |
static WorldType |
DEFAULT |
static WorldType |
DEFAULT_1_1 |
static WorldType |
FLAT |
static WorldType |
LARGE_BIOMES |
static WorldType[] |
worldTypes |
Modifier and Type | Method and Description |
---|---|
java.lang.String |
func_151359_c() |
boolean |
getCanBeCreated() |
IChunkProvider |
getChunkGenerator(World world,
java.lang.String generatorOptions) |
WorldChunkManager |
getChunkManager(World world) |
int |
getGeneratorVersion() |
double |
getHorizon(World world) |
int |
getMinimumSpawnHeight(World world) |
java.lang.String |
getTranslateName() |
WorldType |
getWorldTypeForGeneratorVersion(int p_77132_1_) |
int |
getWorldTypeID() |
java.lang.String |
getWorldTypeName() |
boolean |
handleSlimeSpawnReduction(java.util.Random random,
World world) |
boolean |
hasVoidParticles(boolean flag) |
boolean |
isVersioned() |
void |
onGUICreateWorldPress()
Called when 'Create New World' button is pressed before starting game
|
static WorldType |
parseWorldType(java.lang.String p_77130_0_) |
boolean |
showWorldInfoNotice() |
double |
voidFadeMagnitude() |
public static WorldType[] worldTypes
public static final WorldType DEFAULT
public static final WorldType FLAT
public static final WorldType LARGE_BIOMES
public static final WorldType AMPLIFIED
public static final WorldType DEFAULT_1_1
public java.lang.String getWorldTypeName()
public java.lang.String getTranslateName()
public java.lang.String func_151359_c()
public int getGeneratorVersion()
public WorldType getWorldTypeForGeneratorVersion(int p_77132_1_)
public boolean getCanBeCreated()
public boolean isVersioned()
public static WorldType parseWorldType(java.lang.String p_77130_0_)
public int getWorldTypeID()
public boolean showWorldInfoNotice()
public WorldChunkManager getChunkManager(World world)
public IChunkProvider getChunkGenerator(World world, java.lang.String generatorOptions)
public int getMinimumSpawnHeight(World world)
public double getHorizon(World world)
public boolean hasVoidParticles(boolean flag)
public double voidFadeMagnitude()
public boolean handleSlimeSpawnReduction(java.util.Random random, World world)
public void onGUICreateWorldPress()