public class DedicatedPlayerList extends ServerConfigurationManager
field_152613_a, field_152614_b, field_152615_c, field_152616_d, maxPlayers, playerEntityList
Constructor and Description |
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DedicatedPlayerList(DedicatedServer p_i1503_1_) |
Modifier and Type | Method and Description |
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void |
func_152597_c(GameProfile p_152597_1_) |
void |
func_152601_d(GameProfile p_152601_1_) |
void |
func_152605_a(GameProfile p_152605_1_) |
boolean |
func_152607_e(GameProfile p_152607_1_) |
void |
func_152610_b(GameProfile p_152610_1_) |
DedicatedServer |
getServerInstance() |
void |
loadWhiteList() |
void |
setWhiteListEnabled(boolean p_72371_1_) |
allowUserToConnect, createPlayerForUser, findPlayers, func_152596_g, func_152598_l, func_152599_k, func_152600_g, func_152602_a, func_152603_m, func_152604_a, func_152606_n, func_152608_h, func_152609_b, func_152611_a, func_152612_a, func_72375_a, func_96456_a, getAllUsernames, getAvailablePlayerDat, getBannedIPs, getCurrentPlayerCount, getEntityViewDistance, getHostPlayerData, getMaxPlayers, getPlayerList, getPlayerNBT, getViewDistance, initializeConnectionToPlayer, isWhiteListEnabled, playerLoggedIn, playerLoggedOut, readPlayerDataFromFile, removeAllPlayers, respawnPlayer, saveAllPlayerData, sendChatMsg, sendChatMsgImpl, sendPacketToAllPlayers, sendPacketToAllPlayersInDimension, sendPlayerInfoToAllPlayers, sendToAllNear, sendToAllNearExcept, setCommandsAllowedForAll, setPlayerManager, syncPlayerInventory, transferEntityToWorld, transferPlayerToDimension, updatePlayerPertinentChunks, updateTimeAndWeatherForPlayer, writePlayerData
public DedicatedPlayerList(DedicatedServer p_i1503_1_)
public void setWhiteListEnabled(boolean p_72371_1_)
setWhiteListEnabled
in class ServerConfigurationManager
public void func_152605_a(GameProfile p_152605_1_)
func_152605_a
in class ServerConfigurationManager
public void func_152610_b(GameProfile p_152610_1_)
func_152610_b
in class ServerConfigurationManager
public void func_152597_c(GameProfile p_152597_1_)
func_152597_c
in class ServerConfigurationManager
public void func_152601_d(GameProfile p_152601_1_)
func_152601_d
in class ServerConfigurationManager
public void loadWhiteList()
loadWhiteList
in class ServerConfigurationManager
public boolean func_152607_e(GameProfile p_152607_1_)
func_152607_e
in class ServerConfigurationManager
public DedicatedServer getServerInstance()
getServerInstance
in class ServerConfigurationManager