public class EntityWitherSkull extends EntityFireball
Entity.EnumEntitySize
accelerationX, accelerationY, accelerationZ, shootingEntity
addedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
---|
EntityWitherSkull(World p_i1793_1_) |
EntityWitherSkull(World p_i1795_1_,
double p_i1795_2_,
double p_i1795_4_,
double p_i1795_6_,
double p_i1795_8_,
double p_i1795_10_,
double p_i1795_12_) |
EntityWitherSkull(World p_i1794_1_,
EntityLivingBase p_i1794_2_,
double p_i1794_3_,
double p_i1794_5_,
double p_i1794_7_) |
Modifier and Type | Method and Description |
---|---|
boolean |
attackEntityFrom(DamageSource p_70097_1_,
float p_70097_2_) |
boolean |
canBeCollidedWith() |
protected void |
entityInit() |
float |
func_145772_a(Explosion p_145772_1_,
World p_145772_2_,
int p_145772_3_,
int p_145772_4_,
int p_145772_5_,
Block p_145772_6_) |
protected float |
getMotionFactor() |
boolean |
isBurning() |
boolean |
isInvulnerable() |
protected void |
onImpact(MovingObjectPosition p_70227_1_) |
void |
setInvulnerable(boolean p_82343_1_) |
getBrightness, getBrightnessForRender, getCollisionBorderSize, getShadowSize, isInRangeToRenderDist, onUpdate, readEntityFromNBT, writeEntityToNBT
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canBePushed, canRenderOnFire, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, fall, func_145748_c_, func_145771_j, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getCollisionBox, getCommandSenderName, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityId, getEntityString, getEyeHeight, getFlag, getLastActiveItems, getLookVec, getMaxInPortalTime, getMaxSafePointTries, getMountedYOffset, getParts, getPortalCooldown, getRotationYawHead, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, kill, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, preparePlayerToSpawn, readFromNBT, setAir, setAngles, setBeenAttacked, setCurrentItemOrArmor, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotation, setRotationYawHead, setSize, setSneaking, setSprinting, setVelocity, setWorld, shouldSetPosAfterLoading, toString, travelToDimension, updateFallState, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntityWitherSkull(World p_i1793_1_)
public EntityWitherSkull(World p_i1794_1_, EntityLivingBase p_i1794_2_, double p_i1794_3_, double p_i1794_5_, double p_i1794_7_)
public EntityWitherSkull(World p_i1795_1_, double p_i1795_2_, double p_i1795_4_, double p_i1795_6_, double p_i1795_8_, double p_i1795_10_, double p_i1795_12_)
protected float getMotionFactor()
getMotionFactor
in class EntityFireball
public float func_145772_a(Explosion p_145772_1_, World p_145772_2_, int p_145772_3_, int p_145772_4_, int p_145772_5_, Block p_145772_6_)
func_145772_a
in class Entity
protected void onImpact(MovingObjectPosition p_70227_1_)
onImpact
in class EntityFireball
public boolean canBeCollidedWith()
canBeCollidedWith
in class EntityFireball
public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
attackEntityFrom
in class EntityFireball
protected void entityInit()
entityInit
in class EntityFireball
public boolean isInvulnerable()
public void setInvulnerable(boolean p_82343_1_)