public class EntityWither extends EntityMob implements IBossDisplayData, IRangedAttackMob
Entity.EnumEntitySize
entityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttacked
defaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
mobSelector
Constructor and Description |
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EntityWither(World p_i1701_1_) |
Modifier and Type | Method and Description |
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void |
addPotionEffect(PotionEffect p_70690_1_) |
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource p_70097_1_,
float p_70097_2_) |
void |
attackEntityWithRangedAttack(EntityLivingBase p_82196_1_,
float p_82196_2_) |
protected void |
despawnEntity() |
protected void |
dropFewItems(boolean p_70628_1_,
int p_70628_2_) |
protected void |
entityInit() |
protected void |
fall(float p_70069_1_) |
void |
func_82206_m() |
float |
func_82207_a(int p_82207_1_) |
float |
func_82210_r(int p_82210_1_) |
void |
func_82211_c(int p_82211_1_,
int p_82211_2_) |
int |
func_82212_n() |
void |
func_82215_s(int p_82215_1_) |
int |
getBrightnessForRender(float p_70070_1_) |
EnumCreatureAttribute |
getCreatureAttribute() |
protected java.lang.String |
getDeathSound() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
float |
getShadowSize() |
int |
getTotalArmorValue() |
int |
getWatchedTargetId(int p_82203_1_) |
protected boolean |
isAIEnabled() |
boolean |
isArmored() |
void |
mountEntity(Entity p_70078_1_) |
void |
onLivingUpdate() |
void |
readEntityFromNBT(NBTTagCompound p_70037_1_) |
void |
setInWeb() |
protected void |
updateAITasks() |
void |
writeEntityToNBT(NBTTagCompound p_70014_1_) |
attackEntity, attackEntityAsMob, findPlayerToAttack, func_146066_aG, func_146067_o, getBlockPathWeight, getCanSpawnHere, getSplashSound, getSwimSound, isValidLightLevel, onUpdate
detachHome, func_110174_bM, func_142017_o, getEntityToAttack, getHomePosition, hasHome, hasPath, isMovementCeased, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, setHomeArea, setPathToEntity, setTarget, updateEntityActionState, updateLeashedState, updateWanderPath
addRandomArmor, allowLeashing, canAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, dropEquipment, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getDropItem, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, hasCustomNameTag, interact, interactFirst, isNoDespawnRequired, onEntityUpdate, onSpawnWithEgg, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle
applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, func_110142_aN, func_142015_aE, func_152111_bt, func_152112_bu, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, handleHealthUpdate, heal, isChild, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRidden
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityId, getEntityString, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPortalCooldown, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
func_145748_c_, getHealth, getMaxHealth
public EntityWither(World p_i1701_1_)
protected void entityInit()
entityInit
in class EntityLiving
public void writeEntityToNBT(NBTTagCompound p_70014_1_)
writeEntityToNBT
in class EntityLiving
public void readEntityFromNBT(NBTTagCompound p_70037_1_)
readEntityFromNBT
in class EntityLiving
public float getShadowSize()
getShadowSize
in class Entity
protected java.lang.String getLivingSound()
getLivingSound
in class EntityLiving
protected java.lang.String getHurtSound()
getHurtSound
in class EntityMob
protected java.lang.String getDeathSound()
getDeathSound
in class EntityMob
public void onLivingUpdate()
onLivingUpdate
in class EntityMob
protected void updateAITasks()
updateAITasks
in class EntityLiving
public void func_82206_m()
public int getTotalArmorValue()
getTotalArmorValue
in class EntityLivingBase
public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
attackEntityWithRangedAttack
in interface IRangedAttackMob
public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
attackEntityFrom
in class EntityMob
protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
dropFewItems
in class EntityLiving
protected void despawnEntity()
despawnEntity
in class EntityLiving
public int getBrightnessForRender(float p_70070_1_)
getBrightnessForRender
in class Entity
protected void fall(float p_70069_1_)
fall
in class EntityLivingBase
public void addPotionEffect(PotionEffect p_70690_1_)
addPotionEffect
in class EntityLivingBase
protected boolean isAIEnabled()
isAIEnabled
in class EntityLiving
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityMob
public float func_82207_a(int p_82207_1_)
public float func_82210_r(int p_82210_1_)
public int func_82212_n()
public void func_82215_s(int p_82215_1_)
public int getWatchedTargetId(int p_82203_1_)
public void func_82211_c(int p_82211_1_, int p_82211_2_)
public boolean isArmored()
public EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute
in class EntityLivingBase
public void mountEntity(Entity p_70078_1_)
mountEntity
in class Entity