public class EntityDragon extends EntityLiving implements IBossDisplayData, IEntityMultiPart, IMob
Entity.EnumEntitySize
Modifier and Type | Field and Description |
---|---|
float |
animTime |
int |
deathTicks |
EntityDragonPart[] |
dragonPartArray |
EntityDragonPart |
dragonPartBody |
EntityDragonPart |
dragonPartHead |
EntityDragonPart |
dragonPartTail1 |
EntityDragonPart |
dragonPartTail2 |
EntityDragonPart |
dragonPartTail3 |
EntityDragonPart |
dragonPartWing1 |
EntityDragonPart |
dragonPartWing2 |
boolean |
forceNewTarget |
EntityEnderCrystal |
healingEnderCrystal |
float |
prevAnimTime |
double[][] |
ringBuffer |
int |
ringBufferIndex |
boolean |
slowed |
double |
targetX |
double |
targetY |
double |
targetZ |
defaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
mobSelector
Constructor and Description |
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EntityDragon(World p_i1700_1_) |
Modifier and Type | Method and Description |
---|---|
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource p_70097_1_,
float p_70097_2_) |
boolean |
attackEntityFromPart(EntityDragonPart p_70965_1_,
DamageSource p_70965_2_,
float p_70965_3_) |
boolean |
canBeCollidedWith() |
protected void |
despawnEntity() |
protected void |
entityInit() |
World |
func_82194_d() |
protected boolean |
func_82195_e(DamageSource p_82195_1_,
float p_82195_2_) |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
double[] |
getMovementOffsets(int p_70974_1_,
float p_70974_2_) |
Entity[] |
getParts() |
protected float |
getSoundVolume() |
protected void |
onDeathUpdate() |
void |
onLivingUpdate() |
addRandomArmor, allowLeashing, canAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, dropEquipment, dropFewItems, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCanSpawnHere, getCommandSenderName, getCustomNameTag, getDropItem, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, hasCustomNameTag, interact, interactFirst, isAIEnabled, isNoDespawnRequired, onEntityUpdate, onSpawnWithEgg, onUpdate, playLivingSound, readEntityFromNBT, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateAITasks, updateEntityActionState, updateLeashedState, writeEntityToNBT
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, fall, func_110142_aN, func_142015_aE, func_146066_aG, func_146067_o, func_152111_bt, func_152112_bu, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getDeathSound, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSwingProgress, getTeam, getTotalArmorValue, handleHealthUpdate, heal, isChild, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRidden
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityId, getEntityString, getFlag, getMaxInPortalTime, getMountedYOffset, getPortalCooldown, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
func_145748_c_, getHealth, getMaxHealth
public double targetX
public double targetY
public double targetZ
public double[][] ringBuffer
public int ringBufferIndex
public EntityDragonPart[] dragonPartArray
public EntityDragonPart dragonPartHead
public EntityDragonPart dragonPartBody
public EntityDragonPart dragonPartTail1
public EntityDragonPart dragonPartTail2
public EntityDragonPart dragonPartTail3
public EntityDragonPart dragonPartWing1
public EntityDragonPart dragonPartWing2
public float prevAnimTime
public float animTime
public boolean forceNewTarget
public boolean slowed
public int deathTicks
public EntityEnderCrystal healingEnderCrystal
public EntityDragon(World p_i1700_1_)
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityLiving
protected void entityInit()
entityInit
in class EntityLiving
public double[] getMovementOffsets(int p_70974_1_, float p_70974_2_)
public void onLivingUpdate()
onLivingUpdate
in class EntityLiving
public boolean attackEntityFromPart(EntityDragonPart p_70965_1_, DamageSource p_70965_2_, float p_70965_3_)
attackEntityFromPart
in interface IEntityMultiPart
public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
attackEntityFrom
in class EntityLivingBase
protected boolean func_82195_e(DamageSource p_82195_1_, float p_82195_2_)
protected void onDeathUpdate()
onDeathUpdate
in class EntityLivingBase
protected void despawnEntity()
despawnEntity
in class EntityLiving
public boolean canBeCollidedWith()
canBeCollidedWith
in class EntityLivingBase
public World func_82194_d()
func_82194_d
in interface IEntityMultiPart
protected java.lang.String getLivingSound()
getLivingSound
in class EntityLiving
protected java.lang.String getHurtSound()
getHurtSound
in class EntityLivingBase
protected float getSoundVolume()
getSoundVolume
in class EntityLivingBase