public class EntityAILookAtVillager extends EntityAIBase
| Constructor and Description |
|---|
EntityAILookAtVillager(EntityIronGolem p_i1643_1_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
continueExecuting() |
void |
resetTask() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
updateTask() |
getMutexBits, isInterruptible, setMutexBitspublic EntityAILookAtVillager(EntityIronGolem p_i1643_1_)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase