public class EntityAIArrowAttack extends EntityAIBase
Constructor and Description |
---|
EntityAIArrowAttack(IRangedAttackMob p_i1649_1_,
double p_i1649_2_,
int p_i1649_4_,
float p_i1649_5_) |
EntityAIArrowAttack(IRangedAttackMob p_i1650_1_,
double p_i1650_2_,
int p_i1650_4_,
int p_i1650_5_,
float p_i1650_6_) |
Modifier and Type | Method and Description |
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boolean |
continueExecuting() |
void |
resetTask() |
boolean |
shouldExecute() |
void |
updateTask() |
getMutexBits, isInterruptible, setMutexBits, startExecuting
public EntityAIArrowAttack(IRangedAttackMob p_i1649_1_, double p_i1649_2_, int p_i1649_4_, float p_i1649_5_)
public EntityAIArrowAttack(IRangedAttackMob p_i1650_1_, double p_i1650_2_, int p_i1650_4_, int p_i1650_5_, float p_i1650_6_)
public boolean shouldExecute()
shouldExecute
in class EntityAIBase
public boolean continueExecuting()
continueExecuting
in class EntityAIBase
public void resetTask()
resetTask
in class EntityAIBase
public void updateTask()
updateTask
in class EntityAIBase