public abstract class BehaviorProjectileDispense extends BehaviorDefaultDispenseItem
itemDispenseBehaviorProvider
Constructor and Description |
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BehaviorProjectileDispense() |
Modifier and Type | Method and Description |
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ItemStack |
dispenseStack(IBlockSource p_82487_1_,
ItemStack p_82487_2_) |
protected float |
func_82498_a() |
protected float |
func_82500_b() |
protected abstract IProjectile |
getProjectileEntity(World p_82499_1_,
IPosition p_82499_2_) |
protected void |
playDispenseSound(IBlockSource p_82485_1_) |
dispense, doDispense, spawnDispenseParticles
public ItemStack dispenseStack(IBlockSource p_82487_1_, ItemStack p_82487_2_)
dispenseStack
in class BehaviorDefaultDispenseItem
protected void playDispenseSound(IBlockSource p_82485_1_)
playDispenseSound
in class BehaviorDefaultDispenseItem
protected abstract IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_)
protected float func_82498_a()
protected float func_82500_b()