public class ShaderDefault extends ShaderUniform
Constructor and Description |
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ShaderDefault() |
Modifier and Type | Method and Description |
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void |
func_148081_a(float p_148081_1_,
float p_148081_2_,
float p_148081_3_,
float p_148081_4_) |
void |
func_148083_a(int p_148083_1_,
int p_148083_2_,
int p_148083_3_,
int p_148083_4_) |
void |
func_148087_a(float p_148087_1_,
float p_148087_2_) |
void |
func_148088_a(Matrix4f p_148088_1_) |
void |
func_148090_a(float p_148090_1_) |
void |
func_148092_b(float p_148092_1_,
float p_148092_2_,
float p_148092_3_,
float p_148092_4_) |
void |
func_148094_a(float p_148094_1_,
float p_148094_2_,
float p_148094_3_,
float p_148094_4_,
float p_148094_5_,
float p_148094_6_,
float p_148094_7_,
float p_148094_8_,
float p_148094_9_,
float p_148094_10_,
float p_148094_11_,
float p_148094_12_,
float p_148094_13_,
float p_148094_14_,
float p_148094_15_,
float p_148094_16_) |
void |
func_148095_a(float p_148095_1_,
float p_148095_2_,
float p_148095_3_) |
void |
func_148097_a(float[] p_148097_1_) |
func_148084_b, func_148085_a, func_148086_a, func_148093_b
public void func_148090_a(float p_148090_1_)
func_148090_a
in class ShaderUniform
public void func_148087_a(float p_148087_1_, float p_148087_2_)
func_148087_a
in class ShaderUniform
public void func_148095_a(float p_148095_1_, float p_148095_2_, float p_148095_3_)
func_148095_a
in class ShaderUniform
public void func_148081_a(float p_148081_1_, float p_148081_2_, float p_148081_3_, float p_148081_4_)
func_148081_a
in class ShaderUniform
public void func_148092_b(float p_148092_1_, float p_148092_2_, float p_148092_3_, float p_148092_4_)
func_148092_b
in class ShaderUniform
public void func_148083_a(int p_148083_1_, int p_148083_2_, int p_148083_3_, int p_148083_4_)
func_148083_a
in class ShaderUniform
public void func_148097_a(float[] p_148097_1_)
func_148097_a
in class ShaderUniform
public void func_148094_a(float p_148094_1_, float p_148094_2_, float p_148094_3_, float p_148094_4_, float p_148094_5_, float p_148094_6_, float p_148094_7_, float p_148094_8_, float p_148094_9_, float p_148094_10_, float p_148094_11_, float p_148094_12_, float p_148094_13_, float p_148094_14_, float p_148094_15_, float p_148094_16_)
func_148094_a
in class ShaderUniform
public void func_148088_a(Matrix4f p_148088_1_)
func_148088_a
in class ShaderUniform