public class ShaderDefault extends ShaderUniform
| Constructor and Description |
|---|
ShaderDefault() |
| Modifier and Type | Method and Description |
|---|---|
void |
func_148081_a(float p_148081_1_,
float p_148081_2_,
float p_148081_3_,
float p_148081_4_) |
void |
func_148083_a(int p_148083_1_,
int p_148083_2_,
int p_148083_3_,
int p_148083_4_) |
void |
func_148087_a(float p_148087_1_,
float p_148087_2_) |
void |
func_148088_a(Matrix4f p_148088_1_) |
void |
func_148090_a(float p_148090_1_) |
void |
func_148092_b(float p_148092_1_,
float p_148092_2_,
float p_148092_3_,
float p_148092_4_) |
void |
func_148094_a(float p_148094_1_,
float p_148094_2_,
float p_148094_3_,
float p_148094_4_,
float p_148094_5_,
float p_148094_6_,
float p_148094_7_,
float p_148094_8_,
float p_148094_9_,
float p_148094_10_,
float p_148094_11_,
float p_148094_12_,
float p_148094_13_,
float p_148094_14_,
float p_148094_15_,
float p_148094_16_) |
void |
func_148095_a(float p_148095_1_,
float p_148095_2_,
float p_148095_3_) |
void |
func_148097_a(float[] p_148097_1_) |
func_148084_b, func_148085_a, func_148086_a, func_148093_bpublic void func_148090_a(float p_148090_1_)
func_148090_a in class ShaderUniformpublic void func_148087_a(float p_148087_1_,
float p_148087_2_)
func_148087_a in class ShaderUniformpublic void func_148095_a(float p_148095_1_,
float p_148095_2_,
float p_148095_3_)
func_148095_a in class ShaderUniformpublic void func_148081_a(float p_148081_1_,
float p_148081_2_,
float p_148081_3_,
float p_148081_4_)
func_148081_a in class ShaderUniformpublic void func_148092_b(float p_148092_1_,
float p_148092_2_,
float p_148092_3_,
float p_148092_4_)
func_148092_b in class ShaderUniformpublic void func_148083_a(int p_148083_1_,
int p_148083_2_,
int p_148083_3_,
int p_148083_4_)
func_148083_a in class ShaderUniformpublic void func_148097_a(float[] p_148097_1_)
func_148097_a in class ShaderUniformpublic void func_148094_a(float p_148094_1_,
float p_148094_2_,
float p_148094_3_,
float p_148094_4_,
float p_148094_5_,
float p_148094_6_,
float p_148094_7_,
float p_148094_8_,
float p_148094_9_,
float p_148094_10_,
float p_148094_11_,
float p_148094_12_,
float p_148094_13_,
float p_148094_14_,
float p_148094_15_,
float p_148094_16_)
func_148094_a in class ShaderUniformpublic void func_148088_a(Matrix4f p_148088_1_)
func_148088_a in class ShaderUniform