public class RenderFallingBlock extends Render
field_147909_c, renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderFallingBlock() |
Modifier and Type | Method and Description |
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void |
doRender(Entity p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
void |
doRender(EntityFallingBlock p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
protected ResourceLocation |
getEntityTexture(Entity p_110775_1_) |
protected ResourceLocation |
getEntityTexture(EntityFallingBlock p_110775_1_) |
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
public void doRender(EntityFallingBlock p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
protected ResourceLocation getEntityTexture(EntityFallingBlock p_110775_1_)
protected ResourceLocation getEntityTexture(Entity p_110775_1_)
getEntityTexture
in class Render