public class WorldRenderer
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
int |
chunkIndex |
static int |
chunksUpdated |
int |
glOcclusionQuery |
boolean |
isChunkLit |
boolean |
isInFrustum |
boolean |
isVisible |
boolean |
isWaitingOnOcclusionQuery |
boolean |
needsUpdate |
int |
posX |
int |
posXClip |
int |
posXMinus |
int |
posXPlus |
int |
posY |
int |
posYClip |
int |
posYMinus |
int |
posYPlus |
int |
posZ |
int |
posZClip |
int |
posZMinus |
int |
posZPlus |
AxisAlignedBB |
rendererBoundingBox |
boolean[] |
skipRenderPass |
java.util.List |
tileEntityRenderers |
World |
worldObj |
Constructor and Description |
---|
WorldRenderer(World p_i1240_1_,
java.util.List p_i1240_2_,
int p_i1240_3_,
int p_i1240_4_,
int p_i1240_5_,
int p_i1240_6_) |
Modifier and Type | Method and Description |
---|---|
void |
callOcclusionQueryList() |
float |
distanceToEntitySquared(Entity p_78912_1_) |
int |
getGLCallListForPass(int p_78909_1_) |
void |
markDirty() |
void |
setDontDraw() |
void |
setPosition(int p_78913_1_,
int p_78913_2_,
int p_78913_3_) |
boolean |
skipAllRenderPasses() |
void |
stopRendering() |
void |
updateInFrustum(ICamera p_78908_1_) |
void |
updateRenderer(EntityLivingBase p_147892_1_) |
void |
updateRendererSort(EntityLivingBase p_147889_1_) |
public World worldObj
public static int chunksUpdated
public int posX
public int posY
public int posZ
public int posXMinus
public int posYMinus
public int posZMinus
public int posXClip
public int posYClip
public int posZClip
public boolean isInFrustum
public boolean[] skipRenderPass
public int posXPlus
public int posYPlus
public int posZPlus
public boolean needsUpdate
public AxisAlignedBB rendererBoundingBox
public int chunkIndex
public boolean isVisible
public boolean isWaitingOnOcclusionQuery
public int glOcclusionQuery
public boolean isChunkLit
public java.util.List tileEntityRenderers
public WorldRenderer(World p_i1240_1_, java.util.List p_i1240_2_, int p_i1240_3_, int p_i1240_4_, int p_i1240_5_, int p_i1240_6_)
public void setPosition(int p_78913_1_, int p_78913_2_, int p_78913_3_)
public void updateRenderer(EntityLivingBase p_147892_1_)
public void updateRendererSort(EntityLivingBase p_147889_1_)
public float distanceToEntitySquared(Entity p_78912_1_)
public void setDontDraw()
public void stopRendering()
public int getGLCallListForPass(int p_78909_1_)
public void updateInFrustum(ICamera p_78908_1_)
public void callOcclusionQueryList()
public boolean skipAllRenderPasses()
public void markDirty()