public class EntityFlameFX extends EntityFX
Entity.EnumEntitySizeinterpPosX, interpPosY, interpPosZ, particleAge, particleAlpha, particleBlue, particleGravity, particleGreen, particleIcon, particleMaxAge, particleRed, particleScale, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterYaddedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityFlameFX(World p_i1209_1_,
double p_i1209_2_,
double p_i1209_4_,
double p_i1209_6_,
double p_i1209_8_,
double p_i1209_10_,
double p_i1209_12_) |
| Modifier and Type | Method and Description |
|---|---|
float |
getBrightness(float p_70013_1_) |
int |
getBrightnessForRender(float p_70070_1_) |
void |
onUpdate() |
void |
renderParticle(Tessellator p_70539_1_,
float p_70539_2_,
float p_70539_3_,
float p_70539_4_,
float p_70539_5_,
float p_70539_6_,
float p_70539_7_) |
canAttackWithItem, canTriggerWalking, entityInit, getBlueColorF, getFXLayer, getGreenColorF, getRedColorF, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, readEntityFromNBT, setAlphaF, setParticleIcon, setParticleTextureIndex, setRBGColorF, toString, writeEntityToNBTaddEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canBeCollidedWith, canBePushed, canRenderOnFire, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, fall, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getCollisionBorderSize, getCollisionBox, getCommandSenderName, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityId, getEntityString, getEyeHeight, getFlag, getLastActiveItems, getLookVec, getMaxInPortalTime, getMaxSafePointTries, getMountedYOffset, getParts, getPortalCooldown, getRotationYawHead, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, kill, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, preparePlayerToSpawn, readFromNBT, setAir, setAngles, setBeenAttacked, setCurrentItemOrArmor, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotation, setRotationYawHead, setSize, setSneaking, setSprinting, setVelocity, setWorld, shouldSetPosAfterLoading, travelToDimension, updateFallState, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic EntityFlameFX(World p_i1209_1_, double p_i1209_2_, double p_i1209_4_, double p_i1209_6_, double p_i1209_8_, double p_i1209_10_, double p_i1209_12_)
public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_)
renderParticle in class EntityFXpublic int getBrightnessForRender(float p_70070_1_)
getBrightnessForRender in class Entitypublic float getBrightness(float p_70013_1_)
getBrightness in class Entity