public class ModelVillager extends ModelBase
Modifier and Type | Field and Description |
---|---|
ModelRenderer |
leftVillagerLeg |
ModelRenderer |
rightVillagerLeg |
ModelRenderer |
villagerArms |
ModelRenderer |
villagerBody |
ModelRenderer |
villagerHead |
ModelRenderer |
villagerNose |
boxList, isChild, isRiding, onGround, textureHeight, textureWidth
Constructor and Description |
---|
ModelVillager(float p_i1163_1_) |
ModelVillager(float p_i1164_1_,
float p_i1164_2_,
int p_i1164_3_,
int p_i1164_4_) |
Modifier and Type | Method and Description |
---|---|
void |
render(Entity p_78088_1_,
float p_78088_2_,
float p_78088_3_,
float p_78088_4_,
float p_78088_5_,
float p_78088_6_,
float p_78088_7_) |
void |
setRotationAngles(float p_78087_1_,
float p_78087_2_,
float p_78087_3_,
float p_78087_4_,
float p_78087_5_,
float p_78087_6_,
Entity p_78087_7_) |
getRandomModelBox, getTextureOffset, setLivingAnimations, setTextureOffset
public ModelRenderer villagerHead
public ModelRenderer villagerBody
public ModelRenderer villagerArms
public ModelRenderer rightVillagerLeg
public ModelRenderer leftVillagerLeg
public ModelRenderer villagerNose
public ModelVillager(float p_i1163_1_)
public ModelVillager(float p_i1164_1_, float p_i1164_2_, int p_i1164_3_, int p_i1164_4_)
public void render(Entity p_78088_1_, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float p_78088_7_)
public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_, float p_78087_5_, float p_78087_6_, Entity p_78087_7_)
setRotationAngles
in class ModelBase