public class BlockNetherrack extends Block
Block.SoundType
blockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, delegate, enableStats, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness
Constructor and Description |
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BlockNetherrack() |
Modifier and Type | Method and Description |
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MapColor |
getMapColor(int p_149728_1_) |
addCollisionBoxesToList, breakBlock, canBlockStay, canCollideCheck, canDropFromExplosion, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, canReplace, canSilkHarvest, collisionRayTrace, colorMultiplier, createStackedBlock, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_149698_L, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlocksMovement, getBlockTextureFromSide, getCanBlockGrass, getCollisionBoundingBoxFromPool, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getEnableStats, getExplosionResistance, getIcon, getIcon, getIdFromBlock, getItem, getItemDropped, getItemIconName, getLightOpacity, getLightValue, getLocalizedName, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, harvestBlock, hasComparatorInputOverride, hasTileEntity, isAssociatedBlock, isBlockNormalCube, isBlockSolid, isCollidable, isEqualTo, isFlowerPot, isNormalCube, isOpaqueCube, isProvidingStrongPower, isProvidingWeakPower, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborBlockChange, onPostBlockPlaced, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, registerBlockIcons, registerBlocks, renderAsNormalBlock, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldSideBeRendered, tickRate, updateTick, velocityToAddToEntity
public MapColor getMapColor(int p_149728_1_)
getMapColor
in class Block