public class FMLEventChannel
extends java.lang.Object
FMLNetworkEvent.CustomPacketEvent and FMLNetworkEvent.CustomNetworkEvent
 to deliver messages to an event listener. There is one "bus" for each channel, due to the
 impossibility of filtering a bus for specific events.
 This event driven system completely wraps the netty code. Mod code deals with FMLProxyPackets directly. It is not
 possible to enhance the netty pipeline, and I would expect highly unexpected results if it were modified reflectively.
 Use a real ChannelHandler if you want to use netty.| Modifier and Type | Method and Description | 
|---|---|
void | 
fireUserEvent(java.lang.Object evt,
             ChannelHandlerContext ctx)  | 
void | 
register(java.lang.Object object)
Register an event listener with this channel and bus. 
 | 
void | 
sendTo(FMLProxyPacket pkt,
      EntityPlayerMP player)
Send to a specific player 
 | 
void | 
sendToAll(FMLProxyPacket pkt)
Send a packet to all on the server 
 | 
void | 
sendToAllAround(FMLProxyPacket pkt,
               NetworkRegistry.TargetPoint point)
Send to all around a point 
 | 
void | 
sendToAllTracking(FMLProxyPacket pkt,
                 Entity entity)
Send to all tracking the entity
 This is not equivalent to  
sendToAllTracking(FMLProxyPacket, NetworkRegistry.TargetPoint)
 because entities have different tracking distances based on their type. | 
void | 
sendToAllTracking(FMLProxyPacket pkt,
                 NetworkRegistry.TargetPoint point)
Send to all tracking the point
 The  
range field of the NetworkRegistry.TargetPoint is ignored. | 
void | 
sendToDimension(FMLProxyPacket pkt,
               int dimensionId)
Send to all in a dimension 
 | 
void | 
sendToServer(FMLProxyPacket pkt)
Send to the server 
 | 
void | 
unregister(java.lang.Object object)
Unregister an event listener from the bus. 
 | 
public void register(java.lang.Object object)
SubscribeEventobject - public void unregister(java.lang.Object object)
object - public void fireUserEvent(java.lang.Object evt,
                          ChannelHandlerContext ctx)
public void sendToAll(FMLProxyPacket pkt)
pkt - public void sendTo(FMLProxyPacket pkt, EntityPlayerMP player)
pkt - player - public void sendToAllAround(FMLProxyPacket pkt, NetworkRegistry.TargetPoint point)
pkt - point - public void sendToAllTracking(FMLProxyPacket pkt, NetworkRegistry.TargetPoint point)
range field of the NetworkRegistry.TargetPoint is ignored.pkt - point - public void sendToAllTracking(FMLProxyPacket pkt, Entity entity)
sendToAllTracking(FMLProxyPacket, NetworkRegistry.TargetPoint)
 because entities have different tracking distances based on their type.pkt - entity - public void sendToDimension(FMLProxyPacket pkt, int dimensionId)
pkt - dimensionId - public void sendToServer(FMLProxyPacket pkt)
pkt -