public static class BlockEvent.MultiPlaceEvent extends BlockEvent.PlaceEvent
BlockEvent.state and its related methods is the block where
 the placed block would exist if the placement only affected a single
 block.BlockEvent.BreakEvent, BlockEvent.CreateFluidSourceEvent, BlockEvent.CropGrowEvent, BlockEvent.EntityMultiPlaceEvent, BlockEvent.EntityPlaceEvent, BlockEvent.FarmlandTrampleEvent, BlockEvent.FluidPlaceBlockEvent, BlockEvent.HarvestDropsEvent, BlockEvent.MultiPlaceEvent, BlockEvent.NeighborNotifyEvent, BlockEvent.PlaceEvent, BlockEvent.PortalSpawnEventEvent.HasResult, Event.Result| Constructor and Description | 
|---|
MultiPlaceEvent(java.util.List<BlockSnapshot> blockSnapshots,
               IBlockState placedAgainst,
               EntityPlayer player,
               EnumHand hand)  | 
| Modifier and Type | Method and Description | 
|---|---|
java.util.List<BlockSnapshot> | 
getReplacedBlockSnapshots()
Gets a list of BlockSnapshots for all blocks which were replaced by the
 placement of the new blocks. 
 | 
getHand, getItemInHand, getPlayergetBlockSnapshot, getEntity, getPlacedAgainst, getPlacedBlockgetPos, getState, getWorldgetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic MultiPlaceEvent(java.util.List<BlockSnapshot> blockSnapshots, IBlockState placedAgainst, EntityPlayer player, EnumHand hand)
public java.util.List<BlockSnapshot> getReplacedBlockSnapshots()